React Native Local and Remote Notifications
npm install @alexdrimbe/react-native-push-notificationReact Native Local and Remote Notifications for iOS and Android
npm install --save react-native-push-notification or yarn add react-native-push-notificationreact-native link react-native-push-notification
NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.
Having a problem? Read the troubleshooting guide before raising an issue.
Please see: PushNotificationIOS
NOTE: play-service-gcm and firebase-messaging, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:
In your android/build.gradle
``gradle
ext {
googlePlayServicesVersion = "
firebaseVersion = "
// Other settings
compileSdkVersion =
buildToolsVersion = "
targetSdkVersion =
supportLibVersion = "
}
`
NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:
In your AndroidManifest.xml`xml
.....
android:protectionLevel="signature" />
android:exported="true"
android:permission="com.google.android.c2dm.permission.SEND" >
android:exported="false" >
android:exported="false" >
.....
`
In android/settings.gradle`gradle`
...
include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')
In android/app/src/res/values/colors.xml (Create the file if it doesn't exist).`xml`
Manually register module in MainApplication.java (if you did not use react-native link):
`java
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
protected boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List
return Arrays.
new MainReactPackage(),
new ReactNativePushNotificationPackage() // <---- Add the Package
);
}
};
....
}
`
javascript
var PushNotification = require('react-native-push-notification');PushNotification.configure({
// (optional) Called when Token is generated (iOS and Android)
onRegister: function(token) {
console.log( 'TOKEN:', token );
},
// (required) Called when a remote or local notification is opened or received
onNotification: function(notification) {
console.log( 'NOTIFICATION:', notification );
// process the notification
// required on iOS only (see fetchCompletionHandler docs: https://facebook.github.io/react-native/docs/pushnotificationios.html)
notification.finish(PushNotificationIOS.FetchResult.NoData);
},
// ANDROID ONLY: GCM or FCM Sender ID (product_number) (optional - not required for local notifications, but is need to receive remote push notifications)
senderID: "YOUR GCM (OR FCM) SENDER ID",
// IOS ONLY (optional): default: all - Permissions to register.
permissions: {
alert: true,
badge: true,
sound: true
},
// Should the initial notification be popped automatically
// default: true
popInitialNotification: true,
/**
* (optional) default: true
* - Specified if permissions (ios) and token (android and ios) will requested or not,
* - if not, you must call PushNotificationsHandler.requestPermissions() later
*/
requestPermissions: true,
});
`Example app
Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in NotifService.js. For Remote notifications, configure your SenderId in app.json. You can also edit it directly in the app.
To send Push notifications, you can use the online tool PushWatch.Please test your PRs with this example app before submitting them. It'll help maintaining this repo.
Handling Notifications
When any notification is opened or received the callback onNotification is called passing an object with the notification data.Notification object example:
`javascript
{
foreground: false, // BOOLEAN: If the notification was received in foreground or not
userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
message: 'My Notification Message', // STRING: The notification message
data: {}, // OBJECT: The push data
}
`Local Notifications
PushNotification.localNotification(details: Object)EXAMPLE:
`javascript
PushNotification.localNotification({
/ Android Only Properties /
id: '0', // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
ticker: "My Notification Ticker", // (optional)
autoCancel: true, // (optional) default: true
largeIcon: "ic_launcher", // (optional) default: "ic_launcher"
smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher"
bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
subText: "This is a subText", // (optional) default: none
color: "red", // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: 'some_tag', // (optional) add tag to message
group: "group", // (optional) add group to message
ongoing: false, // (optional) set whether this is an "ongoing" notification
priority: "high", // (optional) set notification priority, default: high
visibility: "private", // (optional) set notification visibility, default: private
importance: "high", // (optional) set notification importance, default: high / iOS only properties /
alertAction: // (optional) default: view
category: // (optional) default: null
userInfo: // (optional) default: null (object containing additional notification data)
/ iOS and Android properties /
title: "My Notification Title", // (optional)
message: "My Notification Message", // (required)
playSound: false, // (optional) default: true
soundName: 'default', // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: '10', // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
repeatType: 'day', // (optional) Repeating interval. Check 'Repeating Notifications' section for more info.
actions: '["Yes", "No"]', // (Android only) See the doc for notification actions to know more
});
`Scheduled Notifications
PushNotification.localNotificationSchedule(details: Object)EXAMPLE:
`javascript
PushNotification.localNotificationSchedule({
//... You can use all the options from localNotifications
message: "My Notification Message", // (required)
date: new Date(Date.now() + (60 * 1000)) // in 60 secs
});
`Custom sounds
In android, add your custom sound file to
[project_root]/android/app/src/main/res/rawIn iOS, add your custom sound file to the project
Resources in xCode.In the location notification json specify the full file name:
soundName: 'my_sound.mp3'
Cancelling notifications
$3
#### Android
The
id parameter for PushNotification.localNotification is required for this operation. The id supplied will then be used for the cancel operation.`javascript
// Android
PushNotification.localNotification({
...
id: '123'
...
});
PushNotification.cancelLocalNotifications({id: '123'});
`
Notification priority ##
(optional) Specify
priority to set priority of notification. Default value: "high"Available options:
"max" = NotficationCompat.PRIORITY_MAX
"high" = NotficationCompat.PRIORITY_HIGH
"low" = NotficationCompat.PRIORITY_LOW
"min" = NotficationCompat.PRIORITY_MIN
"default" = NotficationCompat.PRIORITY_DEFAULT
More information: https://developer.android.com/reference/android/app/Notification.html#PRIORITY_DEFAULT
Notification visibility ##
(optional) Specify
visibility to set visibility of notification. Default value: "private"Available options:
"private" = NotficationCompat.VISIBILITY_PRIVATE
"public" = NotficationCompat.VISIBILITY_PUBLIC
"secret" = NotficationCompat.VISIBILITY_SECRET
More information: https://developer.android.com/reference/android/app/Notification.html#VISIBILITY_PRIVATE
Notification importance ##
(optional) Specify
importance to set importance of notification. Default value: "high"Available options:
"default" = NotificationManager.IMPORTANCE_DEFAULT
"max" = NotificationManager.IMPORTANCE_MAX
"high" = NotificationManager.IMPORTANCE_HIGH
"low" = NotificationManager.IMPORTANCE_LOW
"min" = NotificationManager.IMPORTANCE_MIN
"none" = NotificationManager.IMPORTANCE_NONE
"unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED
More information: https://developer.android.com/reference/android/app/NotificationManager#IMPORTANCE_DEFAULT
#### IOS
The
userInfo parameter for PushNotification.localNotification is required for this operation and must contain an id parameter. The id supplied will then be used for the cancel operation.
`javascript
// IOS
PushNotification.localNotification({
...
userInfo: { id: '123' }
...
});
PushNotification.cancelLocalNotifications({id: '123'});
`
$3
PushNotification.cancelAllLocalNotifications()Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.
NOTE: there is currently no api for removing specific notification alerts from the notification centre.
Repeating Notifications ##
(optional) Specify
repeatType and optionally repeatTime while scheduling the local notification. Check the local notification example above.Property
repeatType could be one of week, day, hour, minute, time. If specified as time, it should be accompanied by one more parameter repeatTime which should the number of milliseconds between each interval.Notification Actions ##
(Android only) Refer to this issue to see an example of a notification action.
Two things are required to setup notification actions.
$3
This is done by specifying an actions parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification.For e.g.
actions: '["Accept", "Reject"]' // Must be in string formatThe array itself is specified in string format to circumvent some problems because of the way JSON arrays are handled by react-native android bridge.
$3
For each action specified in the actions field, we need to add a handler that is called when the user clicks on the action. This can be done in the componentWillMount of your main app file or in a separate file which is imported in your main app file. Notification actions handlers can be configured as below:`
import PushNotificationAndroid from 'react-native-push-notification'(function() {
// Register all the valid actions for notifications here and add the action handler for each action
PushNotificationAndroid.registerNotificationActions(['Accept','Reject','Yes','No']);
DeviceEventEmitter.addListener('notificationActionReceived', function(action){
console.log ('Notification action received: ' + action);
const info = JSON.parse(action.dataJSON);
if (info.action == 'Accept') {
// Do work pertaining to Accept action here
} else if (info.action == 'Reject') {
// Do work pertaining to Reject action here
}
// Add all the required actions handlers
});
})();
`For iOS, you can use this package to add notification actions.
Set application badge icon
PushNotification.setApplicationIconBadgeNumber(number: number)Works natively in iOS.
Uses the ShortcutBadger on Android, and as such will not work on all Android devices.
Sending Notification Data From Server
Same parameters as PushNotification.localNotification()Android Only Methods
PushNotification.subscribeToTopic(topic: string) Subscribe to a topic (works only with Firebase)Checking Notification Permissions
PushNotification.checkPermissions(callback: Function) Check permissionscallback will be invoked with a permissions object:
- alert: boolean
- badge: boolean
- sound: booleaniOS Only Methods
PushNotification.getApplicationIconBadgeNumber(callback: Function) Get badge numberPushNotification.abandonPermissions()` Abandon permissions