Core audio processing utilities and interfaces for AudioWave
npm install @audiowave/coreCore audio processing utilities and types for AudioWave.
- One-Step Processing: Direct Buffer to visualization data conversion
- Multi-Format Support: 8, 16, 24, 32-bit audio with multi-channel support
- Type Safety: Comprehensive TypeScript type definitions
- Platform Agnostic: Works with any audio data source (Electron, Node.js, Web)
- Zero Dependencies: Lightweight with no external dependencies
- Performance Optimized: 67% fewer processing steps than traditional approaches
``bash`
npm install @audiowave/core
`typescript
import { AudioProcessor } from '@audiowave/core';
// Create configuration with audio format specification
const processor = new AudioProcessor({
bufferSize: 1024,
skipInitialFrames: 2, // Skip first 2 frames to avoid initialization noise
inputBitsPerSample: 16, // 8, 16, 24, or 32-bit audio
inputChannels: 2, // Stereo input (will be mixed to mono for visualization)
});
// Process Buffer data (from Electron, Node.js audio capture)
const audioPacket = processor.process(audioBuffer);
if (audioPacket) {
// timeDomainData is ready for visualization (Uint8Array)
console.log('Processed audio data:', audioPacket.timeDomainData);
}
// Process Float32Array data (from Web Audio API)
const webAudioPacket = processor.process(float32AudioData);
// Reset when starting new stream
processor.reset();
`
`typescript
import { process } from '@audiowave/core';
// For simple processing without skip frames
const config = {
bufferSize: 1024,
inputBitsPerSample: 32, // Specify input format
inputChannels: 1, // Mono input
};
const audioPacket = process(rawAudioData, config);
`
`typescript
import { convertBufferToWaveData } from '@audiowave/core';
// Convert audio buffer directly to visualization data
const waveData = convertBufferToWaveData(
audioBuffer, // Buffer from audio source
16, // 16-bit audio
2, // Stereo
1024 // Target visualization size
);
// waveData is Uint8Array ready for visualization
console.log('Wave data:', waveData); // [128, 145, 112, ...]
`
`typescript
import type { AudioDataProvider } from '@audiowave/core';
const myProvider: AudioDataProvider = {
setupStream: async (config) => {
// Your setup logic
},
onData: (callback) => {
// Your data subscription logic
return () => { / cleanup / };
},
onError: (callback) => {
// Optional error handling
return () => { / cleanup / };
}
};
`
`typescript
import {
isPowerOfTwo,
getNearestPowerOfTwo,
isValidAudioBuffer,
validateAudioConfig
} from '@audiowave/core';
// Check if buffer size is optimal for FFT
console.log(isPowerOfTwo(1024)); // true
// Get nearest power of 2
console.log(getNearestPowerOfTwo(1000)); // 1024
// Validate buffer format
console.log(isValidAudioBuffer(buffer)); // true/false
// Validate configuration
console.log(validateAudioConfig(config)); // true/false
`
- AudioConfig - Configuration for audio processingAudioDataProvider
- - Interface for audio data sourcesAudioDataPacket
- - Processed audio dataAudioDataInput
- - Raw audio data input typesAudioDeviceInfo
- - Audio device information
- AudioProcessor - Stateful audio processor with skip frames supportprocess(rawData)
- - Process audio with skip framesreset()
- - Reset frame counterupdateConfig(config)
- - Update configuration
- process() - Stateless audio processingconvertBufferToWaveData()
- - Direct Buffer to visualization data conversionvalidateAudioConfig()
- - Configuration validation
- DEFAULT_AUDIO_CONFIG - Default configuration valuesCOMMON_BUFFER_SIZES
- - Common buffer sizes arrayAUDIO_CONSTANTS` - Audio processing constants
-
MIT