Use class-based controllers to handle websocket events
npm install @kirills98/socket-controllers





Use class-based controllers to handle websocket events.
Helps to organize your code using websockets in classes.
1. Install module:
npm install socket-controllers --save
2. reflect-metadata shim is required:
npm install reflect-metadata --save
and make sure to import it in a global place, like app.ts:
``javascript`
import "reflect-metadata";
3. ES6 features are used, if you are using old version of node.js you may need to install
es6-shim:
npm install es6-shim --save
and import it in a global place like app.ts:
`javascript`
import "es6-shim";
4. Optionally you can install socket.io typings:
typings install dt~socket.io --save --global
1. Create a file MessageController.ts
`javascript
import {OnConnect, SocketController, ConnectedSocket, OnDisconnect, MessageBody, OnMessage} from "socket-controllers";
@SocketController()
export class MessageController {
@OnConnect()
connection(@ConnectedSocket() socket: any) {
console.log("client connected");
}
@OnDisconnect()
disconnect(@ConnectedSocket() socket: any) {
console.log("client disconnected");
}
@OnMessage("save")
save(@ConnectedSocket() socket: any, @MessageBody() message: any) {
console.log("received message:", message);
console.log("setting id to the message and sending it back to the client");
message.id = 1;
socket.emit("message_saved", message);
}
}
`
2. Create a file app.ts
`javascript`
import "es6-shim"; // this shim is optional if you are using old version of node
import "reflect-metadata"; // this shim is required
import {createSocketServer} from "socket-controllers";
import "./MessageController"; // we need to "load" our controller before call createSocketServer. this is required
createSocketServer(3001);
3. Now you can send save websocket message using webosocket-client.
#### Run code on socket client connect / disconnect
Controller action marked with @OnConnect() decorator is called once new client connected.@OnDisconnect()
Controller action marked with decorator is called once client disconnected.
`javascript
import {SocketController, OnConnect, OnDisconnect} from "socket-controllers";
@SocketController()
export class MessageController {
@OnConnect()
save() {
console.log("client connected");
}
@OnDisconnect()
save() {
console.log("client disconnected");
}
}
`
#### @ConnectedSocket() decorator
To get connected socket instance you need to use @ConnectedSocket() decorator.
`javascript
import {SocketController, OnMessage, ConnectedSocket} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@ConnectedSocket() socket: any) {
socket.emit("save_success");
}
}
`
#### @MessageBody() decorator
To get received message body use @MessageBody() decorator:
`javascript
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@MessageBody() message: any) {
console.log("received message: ", message);
}
}
`
If you specify a class type to parameter that is decorated with @MessageBody(),{ useConstructorUtils: false }
socket-controllers will use [class-transformer][1] to create instance of the given class type with the data received in the message.
To disable this behaviour you need to specify a in SocketControllerOptions when creating a server.
#### @SocketQueryParam() decorator
To get received query parameter use @SocketQueryParam() decorator.
`javascript
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketQueryParam("token") token: string) {
console.log("authorization token from query parameter: ", token);
}
}
`
#### Get socket client id using @SocketId() decorator
To get connected client id use @SocketId() decorator.
`javascript
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketId() id: string) {
}
}
`
#### Get access to using socket.io instance using @SocketIO() decorator
`javascript
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketIO() io: any) {
// now you can broadcast messages to specific rooms or namespaces using io instance
}
}
`
#### Send message back to client after method execution
You can use @EmitOnSuccess decorator:
`javascript
import {SocketController, OnMessage, EmitOnSuccess} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
save() {
// after this controller executed "save_successfully" message will be emitted back to the client
}
}
`
If you return something, it will be returned in the emitted message data:
`javascript
import {SocketController, OnMessage, EmitOnSuccess} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
save() {
// after this controller executed "save_successfully" message will be emitted back to the client with message object
return {
id: 1,
text: "new message"
};
}
}
`
You can also control what message will be emitted if there is error/exception during execution:
`javascript
import {SocketController, OnMessage, EmitOnSuccess, EmitOnFail} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
@EmitOnFail("save_error")
save() {
if (1 === 1) {
throw new Error("One is equal to one! Fatal error!");
}
return {
id: 1,
text: "new message"
};
}
}
`
In this case save_error message will be sent to the client with One is equal to one! Fatal error! error message.
Additionally, you can also control what message will be emitted for specific error conditions:
`javascript
import {SocketController, OnMessage, EmitOnSuccess, EmitOnFail, EmitOnFailFor} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
@EmitOnFailFor("id_not_found", () => NotFoundException)
@EmitOnFail("save_error")
save(id: string) {
if (id <= 0) {
throw new NotFoundException("The provided id could not be found!");
} else {
throw new Error("Could not save id!");
}
return {
id: 1,
text: "new message"
};
}
}
export class NotFoundException {
constructor(message?: string);
}
`
In this case id_not_found message will be sent to the client with The provided id could not be found! error message when the NotFoundException was thrown.save_error
Otherwise the client will receieve with Could not save id! error message.
Note: If you want to use @EmitOnFailFor() your thrown exceptions cannot inherit from the Error class, unless you use this workaround. Not inheriting from the Error class will also let you
differentiate between JavaScript runtime errors and your Application Exceptions.
Sometimes you may want to not emit success/error message if returned result is null or undefined.
In such cases you can use @SkipEmitOnEmptyResult() decorator.
`javascript
import {SocketController, OnMessage, EmitOnSuccess, EmitOnFail, SkipEmitOnEmptyResult} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("get")
@EmitOnSuccess("get_success")
@SkipEmitOnEmptyResult()
get(): Promise
return this.messageRepository.findAll();
}
}
`
In this case if findAll will return undefined, get_success message will not be emitted.get_success
If findAll will return array of messages, they will be emitted back to the client in the message.
This example also demonstrates Promises support.
If promise returned by controller action, message will be emitted only after promise will be resolved.
#### Using exist server instead of creating a new one
If you need to create and configure socket.io server manually,
you can use useSocketServer instead of createSocketServer function.
Here is example of creating socket.io server and configuring it with express:
`javascript
import "reflect-metadata"; // this shim is required
import {useSocketServer} from "socket-controllers";
const app = require("express")();
const server = require("http").Server(app);
const io = require("socket.io")(server);
server.listen(3001);
app.get("/", function (req: any, res: any) {
res.send("hello express");
});
io.use((socket: any, next: Function) => {
console.log("Custom middleware");
next();
});
useSocketServer(io);
`
#### Load all controllers from the given directory
You can load all controllers in once from specific directories, by specifying array of directories via options in
createSocketServer or useSocketServer:
`javascript
import "reflect-metadata"; // this shim is required
import {createSocketServer, loadControllers} from "socket-controllers";
createSocketServer(3000, {
controllers: [__dirname + "/controllers/*.js"]
}); // registers all given controllers
`
#### Using socket.io namespaces
To listen to messages only of the specific namespace you can mark a controller with namespace:
`javascript`
@SocketController("/messages")
export class MessageController {
// ...
}
Middlewares are the functions passed to the socketIo.use method.@Middleware
Middlewares allows you to define a logic that will be executed each time client connected to the server.
To create your middlewares use decorator:
`javascript
import {Middleware, MiddlewareInterface} from "socket-controllers";
@Middleware()
export class CompressionMiddleware implements MiddlewareInterface {
use(socket: any, next: ((err?: any) => any)) {
console.log("do something, for example get authorization token and check authorization");
next();
}
}
`
Controllers and middlewares should be loaded globally, before app bootstrap:
`javascript`
import "reflect-metadata";
import {createSocketServer} from "socket-controllers";
import "./MessageController";
import "./MyMiddleware"; // here we load it
let io = createSocketServer(3000);
Also you can load them from directories. Also you can use glob patterns:
`javascript`
import "reflect-metadata";
import {createSocketServer, loadControllers} from "socket-controllers";
let io = createSocketServer(3000, {
controllers: [__dirname + "/controllers/*/.js"],
middlewareDirs: [__dirname + "/middlewares/*/.js"]
});
socket-controllers supports a DI container out of the box. You can inject your services into your controllers and
middlewares. Container must be setup during application bootstrap.
Here is example how to integrate socket-controllers with typedi:
`javascript
import "reflect-metadata";
import {createSocketServer, useContainer} from "socket-controllers";
import {Container} from "typedi";
// its important to set container before any operation you do with socket-controllers,
// including importing controllers
useContainer(Container);
// create and run socket server
let io = createSocketServer(3000, {
controllers: [__dirname + "/controllers/*.js"],
middlewareDirs: [__dirname + "/middlewares/*.js"]
});
`
That's it, now you can inject your services into your controllers:
`javascript
@SocketController()
export class MessageController {
constructor(private messageRepository: MessageRepository) {
}
// ... controller actions
}
`
| Signature | Description |
|-----------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| @SocketController(namespace?: string) | Registers a class to be a socket controller that can listen to websocket events and respond to them. |@OnMessage(messageName: string)
| | Registers controller's action to be executed when socket receives message with given name. |@OnConnect()
| | Registers controller's action to be executed when client connects to the socket. |@OnDisconnect()
| | Registers controller's action to be executed when client disconnects from the socket. |@ConnectedSocket()
| | Injects connected client's socket object to the controller action. |@SocketIO()
| | Injects socket.io object that initialized a connection. |@MessageBody()
| | Injects received message body. |@SocketQueryParam(paramName: string)
| | Injects query parameter from the received socket request. |@SocketId()
| | Injects socket id from the received request. |@SocketRequest()
| | Injects request object received by socket. |@SocketRooms()
| | Injects rooms of the connected socket client. |@Middleware()
| | Registers a new middleware to be registered in the socket.io. |@EmitOnSuccess(messageName: string)
| | If this decorator is set then after controller action will emit message with the given name after action execution. It will emit message only if controller succeed without errors. If result is a Promise then it will wait until promise is resolved and emit a message. |@EmitOnFail(messageName: string)
| | If this decorator is set then after controller action will emit message with the given name after action execution. It will emit message only if controller throw an exception. If result is a Promise then it will wait until promise throw an error and emit a message. |@EmitOnFailFor(messageName: string, errorType: () => ObjectType)
| | If this decorator is set then after controller action will emit message with the given name after action execution. It will emit message only if controller throw an exception of the specified type. If result is a Promise then it will wait until promise throw an error and emit a message. |@SkipEmitOnEmptyResult()` | Used in conjunction with @EmitOnSuccess and @EmitOnFail decorators. If result returned by controller action is null or undefined then messages will not be emitted by @EmitOnSuccess or @EmitOnFail decorators. | |
|
Take a look on samples in ./sample for more examples
of usage.
* If you are interested to create controller-based express or koa server use routing-controllers module.
* If you need to use dependency injection in use typedi module.
[1]: https://github.com/pleerock/class-transformer