A Marko plugin for Vite
npm install @marko/vite
A Marko plugin for Vite.
``console`
npm install @marko/vite
`javascript`
import { defineConfig } from "vite";
import marko from "@marko/vite";
export default defineConfig({
plugins: [marko()],
});
When deploying an application under a nested public path, use Vite's base option to specify a path to prefix all assets. This option can also be specified with the BASE_URL environment variable.
If the base path is not static, see the basePathVar option for handling more advanced cases.
With @marko/vite when a _static relative path_ is used for certain native tag attributes, the relative asset will be imported and processed by Vite.
As an example, with the following template, the logo.svg will be imported and processed as if it was a import at the root of the file.
`
// Would produce a Vite processed asset and update the src, eg with the following output
`
Most common image, media, and font filetypes are transformed automatically but some file types such as .js and .css files will not be. Generally these should be imported directly and not rendered as markup. To force the transformation of a path, add ?url to it. You can see the list of elements and their attributes which are processed here.
By default this plugin operates in linked mode (you can disabled this by passing linked: false as an option). In linked mode the plugin automatically discovers all of the entry .marko files while compiling the server, and tells Vite which modules to load in the browser.
With this you _do not_ create .html files for Vite, it's Marko all the way down!.html
Scripts, styles and other content that _would have_ been injected into the files is instead automatically injected into your .marko templates.
In this mode you must use the Vite SSR API.
Here's an example using express.
`js
import { createServer } from "vite";
const app = express();
let loadTemplate;
if (process.env.NODE_ENV === "production") {
// Use Vite's built asset in prod mode.
loadTemplate = () => import("./dist");
} else {
// Hookup the vite dev server.
const vite = await createViteServer({
server: { middlewareMode: true }
});
app.use(vite.middlewares);
loadTemplate = () => vite.ssrLoadModule("./template.marko");
}
app.get("/", async (req, res) => {
const template = (await loadTemplate()).default;
// When the template is loaded, it will automaticall have vite assets inlined.
template.render({ hello: "world" }, res);
);
app.listen(3000);
`
> For a more real world setup check out our vite express example app.
You can manually override Marko's Babel configuration by passing a babelConfig object to the @marko/vite plugin. If no babel configuration is specified, babel related config files will not be considered.
`javascript`
marko({
babelConfig: {
presets: ["@babel/preset-env"],
},
});
In some cases you may want to embed multiple isolated copies of Marko on the page. Since Marko relies on some window properties to initialize this can cause issues. For example, by default Marko will read the server rendered hydration code from window.$components. In Marko you can change these window properties by rendering with { $global: { runtimeId: "MY_MARKO_RUNTIME_ID" } } as input on the server side.
This plugin exposes a runtimeId option produces output that automatically sets $global.runtimeId on the server side and initializes properly in the browser.
`js`
marko({ runtimeId: "MY_MARKO_RUNTIME_ID" });
Set this to false to opt out of linked mode. When this is false, the plugin will only handle resolving and transforming .marko files.
Set this to variable/identifier which all asset base paths should be prefixed with. All asset paths used by Vite will either be relative (if possible) or prefixed with this identifier. The identifier must be defined as a string before any other server code executes.
First configure @marko/vite.
`js`
marko({ basePathVar: "__MY_ASSET_BASE_PATH__" });
Then ensure you set that variable at runtime.
`js/
globalThis.__MY_ASSET_BASE_PATH__ = getAssetUrl(); // Note this must end with a .``
require("./dist/index.mjs"); // load the built vite app.
This project adheres to the eBay Code of Conduct. By participating in this project you agree to abide by its terms.