A texture with the drawn text.
npm install @seregpie/three.text-textureclass THREE.TextTexture extends THREE.Texture
A texture with the drawn text.
``shell`
npm i @seregpie/three.text-texture
---
`javascript`
import TextTexture from '@seregpie/three.text-texture';
`html`
The class is globally available as THREE.TextTexture.
`javascript`
let texture = new THREE.TextTexture({
alignment: 'left',
color: '#24ff00',
fontFamily: '"Times New Roman", Times, serif',
fontSize: 32,
fontStyle: 'italic',
text: [
'Twinkle, twinkle, little star,',
'How I wonder what you are!',
'Up above the world so high,',
'Like a diamond in the sky.',
].join('\n'),
});
let material = new THREE.SpriteMaterial({map: texture});
let sprite = new THREE.Sprite(material);
texture.redraw();
sprite.scale.setY(texture.height / texture.width);
scene.add(sprite);
---
Update the texture.
`javascript`
texture.fontFamily = 'Arial, Helvetica, sans-serif';
texture.fontStyle = 'normal';
texture.text = [
'When this blazing sun is gone,',
'When he nothing shines upon,',
'Then you show your little light,',
'Twinkle, twinkle, through the night.',
].join('\n');
texture.redraw();
sprite.scale.setY(texture.height / texture.width);
``
new THREE.TextTexture({
alignment: 'center',
backgroundColor = 'rgba(0,0,0,0)',
color: '#fff',
fontFamily: 'sans-serif',
fontSize: 16,
fontStyle: 'normal',
fontVariant: 'normal',
fontWeight: 'normal',
lineGap: 0.25,
padding: 0.5,
strokeColor: '#fff',
strokeWidth: 0,
text: '',
})
| argument | description |
| ---: | :--- |
| alignment | The horizontal text alignment. Possible values are 'center', 'left' and 'right'. |backgroundColor
| | The background color. |color
| | The color. |fontFamily
| | The font family. |fontSize
| | The font size. |fontStyle
| | The font style. |fontVariant
| | The font variant. |fontWeight
| | The font weight. |lineGap
| | The vertical distance between the text lines. The value is relative to the font size. |padding
| | The space around the text. The value is relative to the font size. |strokeColor
| | The stroke color. |strokeWidth
| | The stroke width. The value is relative to the font size. |text
| | The text. |
.isTextTexture = true
Used to check whether this is an instance of TextTexture.
---
.text
.fontFamily
.fontSize
.fontWeight
.fontVariant
.fontStyle
.color
.strokeWidth
.strokeColor
.alignment
.lineGap
.padding
.backgroundColor
---
.lines
read-only
The text split by the new line character.
---
.font
read-only
The font specification using the CSS value syntax.
---
.width
read-only
The width of the image.
---
.height
read-only
The height of the image.
---
.pixelRatio = 1
The pixel ratio of the image.
.redraw()
Redraws the image.
---
.checkFontFace()
Checks whether the font face has been loaded and is available.
Returns a boolean.
---
.loadFontFace()
Forces the font face to be loaded.
Returns a promise.
---
.setOptimalPixelRatio(object, renderer, camera)
Set the optimal pixel ratio depending on the distance of the object to the camera and the size of the renderer DOM element.
| argument | description |
| ---: | :--- |
| object | An instance of THREE.Object3D. |renderer
| | A renderer. |camera
| | An instance of THREE.Camera`. |