The MARS mips interpreter in JS
npm install @specy/mipsbash
npm install @specy/mips
`
Usage
First create an instance of the simulator with the makeMipsfromSource function.
Before running the simulator, you must assemble and initialize it. You can then step through the program, simulate with breakpoints, or simulate with a limit.
⚠️WARNING⚠️ You must have only one instance of the simulator at a time. Memory, registers, and other state are shared between instances.
`typescript
import { makeMipsfromSource, JsMips, RegisterName, BackStepAction } from '@specy/mips';
const sourceCode =
;
const mipsSimulator: JsMips = makeMipsfromSource(sourceCode);
mipsSimulator.assemble();
mipsSimulator.initialize(true); // Start at 'main'
while (!mipsSimulator.terminated) {
mipsSimulator.step();
}
const pc = mipsSimulator.programCounter;
const v0 = mipsSimulator.getRegisterValue('$v0');
console.log(Program Counter: ${pc});
console.log($v0: ${v0});
// Accessing memory:
const data = mipsSimulator.readMemoryBytes(0xffff0000, 4); // Read 4 bytes from address 0x1000
mipsSimulator.setMemoryBytes(0xffff0000, [0x01, 0x02, 0x03, 0x04]); // Write 4 bytes to address 0x1000
// Registering Handlers (for syscalls and other events):
mipsSimulator.registerHandler("printInt", (value: number) => {
console.log("printInt syscall called with:", value);
});
// Accessing the undo stack:
const undoStack = mipsSimulator.getUndoStack();
undoStack.forEach(step => {
if (step.action === BackStepAction.REGISTER_RESTORE) {
console.log(Register restored at PC ${step.pc});
}
});
// Simulating with breakpoints:
const breakpoints = [0x00400004, 0x00400008]; // Example breakpoint addresses
mipsSimulator.simulateWithBreakpoints(breakpoints);
//Simulating with a limit
const limit = 100
mipsSimulator.simulateWithLimit(limit);
//Simulating with breakpoints and a limit
mipsSimulator.simulateWithBreakpointsAndLimit(breakpoints, limit);
//Setting Register Values:
mipsSimulator.setRegisterValue("$t0", 42);
`
API
$3
Creates a new JsMips instance from MIPS assembly source code.
$3
#### Methods
* assemble(): Assembles the program.
* initialize(startAtMain: boolean): Initializes the simulator. If startAtMain is true, execution begins at the main label; otherwise, it starts at the first instruction.
* step(): boolean: Executes a single instruction. Returns true if the execution is complete, false otherwise.
* simulateWithLimit(limit: number): boolean: Simulates the program for a maximum of limit instructions. Returns true if the execution is complete, false otherwise.
* simulateWithBreakpoints(breakpoints: number[]): boolean: Simulates the program until a breakpoint is reached. breakpoints is an array of memory addresses. Returns true if the execution is complete, false otherwise.
* simulateWithBreakpointsAndLimit(breakpoints: number[], limit: number): boolean: Simulates the program until a breakpoint is reached or the limit is reached. Returns true if the execution is complete, false otherwise.
* getRegisterValue(register: RegisterName): number: Returns the value of the specified register.
* registerHandler(name: HandlerName, handler: Function): void: Registers a handler function for a specific event (e.g., syscalls). See the HandlerName type for possible event names.
* getStackPointer(): number: Returns the current value of the stack pointer.
* getProgramCounter(): number: Returns the current value of the program counter.
* getRegistersValues(): number[]: Returns an array of all register values.
* getUndoStack(): JsBackStep[]: Returns the undo stack, which contains information about previous simulation steps.
* readMemoryBytes(address: number, length: number): number[]: Reads length bytes from memory starting at address.
* setMemoryBytes(address: number, bytes: number[]): void: Writes bytes to memory starting at address.
* getCurrentStatementIndex(): number: Returns the index of the current statement in the assembled program.
* getNextStatement(): JsProgramStatement: Returns the next JsProgramStatement to be executed.
* setRegisterValue(register: RegisterName, value: number): void: Sets the value of the specified register.
* hasTerminated(): boolean: Returns true if the simulation has terminated, false otherwise.
#### Types
* RegisterName: Type for MIPS register names (e.g., $zero, $v0, $ra).
* BackStepAction: Enum representing the types of undo actions.
* JsProgramStatement: Interface representing a statement in the assembled program.
* JsBackStep: Interface representing a back step in the simulation.
* HandlerName`: Type representing the name of a handler function.