Circular buffer.
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> Circular buffer constructor.
``bash`
npm install @stdlib/dstructs-circular-buffer
`javascript`
var circularBuffer = require( '@stdlib/dstructs-circular-buffer' );
#### circularBuffer( buffer )
Returns a new circular buffer instance.
`javascript`
var buf = circularBuffer( 3 );
// returns
The buffer argument may either be a integer which specifies the buffer size or an array-like object to use as the underlying buffer.
`javascript
var Float64Array = require( '@stdlib/array-float64' );
// Use a typed array as the underlying buffer:
var buf = circularBuffer( new Float64Array( 3 ) );
// returns
`
##### circularBuffer.prototype.clear()
Clears a buffer.
`javascript
var buf = circularBuffer( 3 );
// returns
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
buf.push( 'beep' );
// Get the number of elements currently in the buffer:
var n = buf.count;
// returns 3
// Clear all buffer items:
buf.clear();
// Get the number of elements in the buffer:
n = buf.count;
// returns 0
`
##### circularBuffer.prototype.count
Read-only property which returns the number of elements currently in the buffer.
`javascript
var buf = circularBuffer( 3 );
// returns
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
// Determine how many elements are in the buffer:
var n = buf.count;
// returns 2
`
##### circularBuffer.prototype.full
Read-only property which returns a boolean indicating if a buffer is full.
`javascript
var buf = circularBuffer( 3 );
// returns
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
// Determine if the buffer is full:
var bool = buf.full;
// returns false
// Add another value to the buffer:
buf.push( 'beep' );
// Determine if the buffer is full:
bool = buf.full;
// returns true
`
##### circularBuffer.prototype.iterator( \[niters] )
Returns an iterator for iterating over a buffer. If an environment supports Symbol.iterator, the returned iterator is iterable.
`javascript
var buf = circularBuffer( 2 );
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
buf.push( 'beep' );
buf.push( 'boop' );
// Create an iterator:
var it = buf.iterator();
// Iterate over the buffer...
var v = it.next().value;
// returns 'beep'
v = it.next().value;
// returns 'boop'
v = it.next().value;
// returns 'beep'
v = it.next().value;
// returns 'boop'
v = it.next().value;
// returns 'beep'
`
By default, provided a buffer is full, the method returns an infinite iterator. To limit the number of iterations, provide an niters argument.
`javascript
var buf = circularBuffer( 2 );
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
buf.push( 'beep' );
buf.push( 'boop' );
// Create an iterator:
var it = buf.iterator( buf.length );
// Iterate over the buffer...
var v = it.next().value;
// returns 'beep'
v = it.next().value;
// returns 'boop'
var bool = it.next().done;
// returns true
`
A returned iterator does not iterate over partially full circular buffers.
`javascript
var buf = circularBuffer( 5 );
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
// Create an iterator:
var it = buf.iterator();
// Determine if the buffer is full:
var bool = buf.full;
// returns false
// Iterate over the buffer...
bool = it.next().done;
// returns true
`
If iterating over a partially full circular buffer is necessary, use buf.toArray() and iterate over the returned array.
##### circularBuffer.prototype.length
Read-only property returning the buffer length (i.e., capacity).
`javascript
var buf = circularBuffer( [ 0, 0, 0 ] );
// Get the buffer length:
var len = buf.length;
// returns 3
`
##### circularBuffer.prototype.push( value )
Adds a value to the buffer.
`javascript
var buf = circularBuffer( 3 );
// Fill the buffer...
var v = buf.push( 'foo' );
// returns undefined
v = buf.push( 'bar' );
// returns undefined
v = buf.push( 'beep' );
// returns undefined
// Now that the buffer is full, each push will cause a value to be removed:
v = buf.push( 'boop' );
// returns 'foo'
`
When a circular buffer is empty or partially full, this method returns undefined. Once a circular buffer is full, the method returns removed values.
##### circularBuffer.prototype.toArray()
Returns an array of buffer values.
`javascript
var buf = circularBuffer( 3 );
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
buf.push( 'beep' );
buf.push( 'boop' );
// Get an array of buffer values:
var vals = buf.toArray();
// returns [ 'bar', 'beep', 'boop' ]
`
##### circularBuffer.prototype.toJSON()
Serializes a circular buffer as JSON.
`javascript
var buf = circularBuffer( 3 );
// Add values to the buffer:
buf.push( 'foo' );
buf.push( 'bar' );
buf.push( 'beep' );
buf.push( 'boop' );
// Serialize to JSON:
var o = buf.toJSON();
// returns { 'type': 'circular-buffer', 'length': 3, 'data': [ 'bar', 'beep', 'boop' ] }
`
Note: JSON.stringify() implicitly calls this method when stringifying a circular buffer instance.
- The constructor supports array-like object buffer arguments which use getter and setter accessors for element access (e.g., [Complex64Array][@stdlib/array/complex64], [Complex128Array][@stdlib/array/complex128], etc).
`javascript
var circularBuffer = require( '@stdlib/dstructs-circular-buffer' );
// Create a circular buffer capable of holding 5 elements:
var buf = circularBuffer( 5 );
console.log( 'Buffer length: %s', buf.length );
// Continuously add values to the buffer...
var v;
var i;
for ( i = 0; i < 100; i++ ) {
v = buf.push( i );
console.log( 'Count: %d. Added value: %s. Removed value: %s.', buf.count, i, ( v === void 0 ) ? '(none)' : v );
}
`
*
- [@stdlib/dstructs-fifo][@stdlib/dstructs/fifo]: first-in-first-out (FIFO) queue.
- [@stdlib/dstructs-stack][@stdlib/dstructs/stack]: stack.
*
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For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib].
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