Compute the squared absolute value for each element in a double-precision floating-point strided array.
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> Compute the [squared absolute value][@stdlib/math/base/special/abs2] for each element in a double-precision floating-point strided array.
``bash`
npm install @stdlib/math-strided-special-dabs2
`javascript`
var dabs2 = require( '@stdlib/math-strided-special-dabs2' );
#### dabs2( N, x, strideX, y, strideY )
Computes the [squared absolute value][@stdlib/math/base/special/abs2] for each element in a double-precision floating-point strided array x and assigns the results to elements in a double-precision floating-point strided array y.
`javascript
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
// Compute the squared absolute values in-place:
dabs2( x.length, x, 1, x, 1 );
// x =>
`
The function accepts the following arguments:
- N: number of indexed elements.
- x: input [Float64Array][@stdlib/array/float64].x
- strideX: index increment for .Float64Array
- y: output [][@stdlib/array/float64].y
- strideY: index increment for .
The N and stride parameters determine which elements in x and y are accessed at runtime. For example, to index every other value in x and to index the first N elements of y in reverse order,
`javascript
var Float64Array = require( '@stdlib/array-float64' );
var floor = require( '@stdlib/math-base-special-floor' );
var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
var N = floor( x.length / 2 );
dabs2( N, x, 2, y, -1 );
// y =>
`
Note that indexing is relative to the first index. To introduce an offset, use [typed array][@stdlib/array/float64] views.
`javascript
var Float64Array = require( '@stdlib/array-float64' );
var floor = require( '@stdlib/math-base-special-floor' );
// Initial arrays...
var x0 = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
var N = floor( x0.length / 2 );
dabs2( N, x1, -2, y1, 1 );
// y0 =>
`
#### dabs2.ndarray( N, x, strideX, offsetX, y, strideY, offsetY )
Computes the [squared absolute value][@stdlib/math/base/special/abs2] for each element in a double-precision floating-point strided array x and assigns the results to elements in a double-precision floating-point strided array y using alternative indexing semantics.
`javascript
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dabs2.ndarray( x.length, x, 1, 0, y, 1, 0 );
// y =>
`
The function accepts the following additional arguments:
- offsetX: starting index for x.y
- offsetY: starting index for .
While [typed array][@stdlib/array/float64] views mandate a view offset based on the underlying buffer, the offsetX and offsetY parameters support indexing semantics based on starting indices. For example, to index every other value in x starting from the second value and to index the last N elements in y,
`javascript
var Float64Array = require( '@stdlib/array-float64' );
var floor = require( '@stdlib/math-base-special-floor' );
var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
var N = floor( x.length / 2 );
dabs2.ndarray( N, x, 2, 1, y, -1, y.length-1 );
// y =>
`
`javascript
var round = require( '@stdlib/math-base-special-round' );
var randu = require( '@stdlib/random-base-randu' );
var Float64Array = require( '@stdlib/array-float64' );
var dabs2 = require( '@stdlib/math-strided-special-dabs2' );
var x = new Float64Array( 10 );
var y = new Float64Array( 10 );
var i;
for ( i = 0; i < x.length; i++ ) {
x[ i ] = round( (randu()*200.0) - 100.0 );
}
console.log( x );
console.log( y );
dabs2.ndarray( x.length, x, 1, 0, y, -1, y.length-1 );
console.log( y );
`
*
`c`
#include "stdlib/math/strided/special/dabs2.h"
#### stdlib_strided_dabs2( N, \X, strideX, \Y, strideY )
Computes the squared absolute value for each element in a double-precision floating-point strided array X and assigns the results to elements in a double-precision floating-point strided array Y.
`c
#include
const double X[] = { -1.0, -2.0, -3.0, -4.0, -5.0, -6.0, -7.0, -8.0 };
double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
const int64_t N = 4;
stdlib_strided_dabs2( N, X, 2, Y, 2 );
`
The function accepts the following arguments:
- N: [in] int64_t number of indexed elements.[in] double*
- X: input array.[in] int64_t
- strideX: index increment for X.[out] double*
- Y: output array.[in] int64_t
- strideY: index increment for Y.
`c`
void stdlib_strided_dabs2( const int64_t N, const double X, const int64_t strideX, double Y, const int64_t strideY );
`c
#include "stdlib/math/strided/special/dabs2.h"
#include
#include
int main( void ) {
// Create an input strided array:
const double X[] = { -1.0, -2.0, -3.0, -4.0, -5.0, -6.0, -7.0, -8.0 };
// Create an output strided array:
double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };
// Specify the number of elements:
const int64_t N = 4;
// Specify the stride lengths:
const int64_t strideX = 2;
const int64_t strideY = 2;
// Compute the squared absolute value element-wise:
stdlib_strided_dabs2( N, X, strideX, Y, strideY );
// Print the result:
for ( int i = 0; i < 8; i++ ) {
printf( "Y[ %i ] = %lf\n", i, Y[ i ] );
}
}
`
*
- [@stdlib/math-strided/special/abs2][@stdlib/math/strided/special/abs2]: compute the squared absolute value for each element in a strided array.
- [@stdlib/math-strided/special/dabs][@stdlib/math/strided/special/dabs]: compute the absolute value for each element in a double-precision floating-point strided array.
- [@stdlib/math-strided/special/sabs2][@stdlib/math/strided/special/sabs2]: compute the squared absolute value for each element in a single-precision floating-point strided array.
*
This package is part of [stdlib][stdlib], a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop [stdlib][stdlib], see the main project [repository][stdlib].
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---
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[@stdlib/array/float64]: https://www.npmjs.com/package/@stdlib/array-float64
[@stdlib/math/base/special/abs2]: https://www.npmjs.com/package/@stdlib/math-base-special-abs2
[@stdlib/math/strided/special/abs2]: https://www.npmjs.com/package/@stdlib/math-strided-special-abs2
[@stdlib/math/strided/special/dabs]: https://www.npmjs.com/package/@stdlib/math-strided-special-dabs
[@stdlib/math/strided/special/sabs2]: https://www.npmjs.com/package/@stdlib/math-strided-special-sabs2