SOA & AOS memory mapped structured views with optional & extensible serialization
npm install @thi.ng/soa
!npm downloads

> [!NOTE]
> This is one of 214 standalone projects, maintained as part
> of the @thi.ng/umbrella monorepo
> and anti-framework.
>
> 🚀 Please help me to work full-time on these projects by sponsoring me on
> GitHub. Thank you! ❤️
- About
- Supported memory layouts
- AOS (Array Of Structures)
- SOA (Structure of Arrays)
- Hybrid
- Status
- Related packages
- Installation
- Dependencies
- Usage examples
- API
- Authors
- License
SOA & AOS memory mapped structured views with optional & extensible serialization.
#### AOS (Array Of Structures)
#### SOA (Structure of Arrays)
#### Hybrid
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
See tests for usage. This package might be merged with and/or superseded
by
@thi.ng/ecs.
- @thi.ng/ecs - Entity Component System based around typed arrays & sparse sets
- @thi.ng/malloc - ArrayBuffer based malloc() impl for hybrid JS/WASM use cases, based on thi.ng/tinyalloc
- @thi.ng/simd - WASM based SIMD vector operations for batch processing
- @thi.ng/unionstruct - C-style struct, union and bitfield read/write views of ArrayBuffers
- @thi.ng/vector-pools - Data structures for managing & working with strided, memory mapped vectors
- @thi.ng/vectors - Optimized 2d/3d/4d and arbitrary length vector operations, support for memory mapping/layouts
``bash`
yarn add @thi.ng/soa
ESM import:
`ts`
import * as soa from "@thi.ng/soa";
Browser ESM import:
`html`
For Node.js REPL:
`js`
const soa = await import("@thi.ng/soa");
Package sizes (brotli'd, pre-treeshake): ESM: 1.44 KB
- @thi.ng/api
- @thi.ng/binary
- @thi.ng/errors
- @thi.ng/transducers-binary
- @thi.ng/vectors
Note: @thi.ng/api is in _most_ cases a type-only import (not used at runtime)
Three projects in this repo's
/examples
directory are using this package:
| Screenshot | Description | Live demo | Source |
|:--------------------------------------------------------------------------------------------------------------------|:------------------------------------------------------------------|:----------------------------------------------------|:---------------------------------------------------------------------------------|
|
| Entity Component System w/ 100k 3D particles | Demo | Source |
|
| 3D arcball controller to rotate the camera view of a colored cube | Demo | Source |
|
| WebGL multi-colored cube mesh | Demo | Source |
TODO
If this project contributes to an academic publication, please cite it as:
`bibtex``
@misc{thing-soa,
title = "@thi.ng/soa",
author = "Karsten Schmidt",
note = "https://thi.ng/soa",
year = 2019
}
© 2019 - 2026 Karsten Schmidt // Apache License 2.0