An implementation of Web Audio API's AudioBuffer for node.js and the browser.
npm install audiobufferAudioBuffer
=============
An implementation of Web Audio API's AudioBuffer for node.js.
Getting started
=================
Install AudioBuffer with npm :
```
npm install AudioBuffer
Then import it in your code, and do your stuff :
`javascript`
var AudioBuffer = require('AudioBuffer')
var audioBuffer = new AudioBuffer(1, 100000, 44100)
API
=====
###AudioBuffer(numberOfChannels, length, sampleRate)
Creates an empty AudioBuffer with numberOfChannels channels and length frames.
####getChannelData(channel)
Returns a channel.
####slice(start, end)
Returns a slice of the calling AudioBuffer.Array.slice
The arguments have the same meaning as a standard .AudioBuffer
The slice happens in the length, therefore the returned buffer has the same number of channels and the same sample rate as the calling .
####concat(audioBuffer)
Returns a new AudioBuffer, result of the concatenation of the calling instance with audioBuffer.audioBuffer must have the same number of channels and the same sample rate as the calling instance, or an error will be thrown.Array.concat
This method behaves similarly to .AudioBuffer
The concatenation happens in the length, therefore the returned buffer has the same number of channels and the same sample rate than the calling .
###Class methods
####filledWithVal(val, numberOfChannels, length, sampleRate)
Returns an AudioBuffer, each sample filled with val.
####fromArray(array, sampleRate)
Returns an AudioBuffer, with data taken from array. Example :
`javascript``
// Creates a stereo AudioBuffer of length 5 and sample rate 22050.
var audioBuffer = AudioBuffer.fromArray([
[1, 0.5, 0.2, 1, 0.5],
[-1, -0.8, -0.7, -0.6, 0.3],
], 22050)