A packing algorithm for 2D bin packing. Largely based on code and a blog post by Jake Gordon.
npm install bin-pack
A packing algorithm for 2D bin packing. Largely based on [code][code] and a
[blog post][post] by Jake Gordon.
This library packs objects that have a width and a height into as small of a
square as possible, using a binary tree bin packing algorithm. After packing,
each object is given an (x, y) coordinate of where it would be optimally
packed.
The algorithm may not find the optimal bin packing, but it should do pretty
will for things like sprite maps.
```
npm install bin-pack
`
var pack = require('bin-pack');
var bins = [
{ width: 10, height: 20 },
{ width: 100, height: 100 },
{ width: 50, height: 19 },
...
];
var result = pack(bins);
// result.width: width of the containing box
// result.height: height of the containing box
// result.items: packed items
// result.items[0].x: x coordinate of the packed box
// result.items[0].y: y coordinate of the packed box
// result.items[0].width: width of the packed box
// result.items[0].height: height of the packed box
// result.items[0].item: original object that was passed in
`
If your object doesn't have x and y properties, and you don't mind ainPlace: true
library writing to your objects, then specify and your objectsx
will have a and y properties added to them.
`
var pack = require('bin-pack');
var bins = [
{ width: 10, height: 20 },
{ width: 100, height: 100 },
{ width: 50, height: 19 },
...
];
var result = pack(bins, { inPlace: true });
// result.width: width of the containing box
// result.height: height of the containing box
// bins[0].x: x coordinate of the packed box
// bins[0].y: y coordinate of the packed box
``
Contributing tests, documentation, or code is all appreciated. All code should
be accompanied by valid tests.
[code]: https://github.com/jakesgordon/bin-packing
[post]: http://codeincomplete.com/posts/2011/5/7/bin_packing/