Amanotes Game Development Kit
npm install com.amanotes.gdk1. Clone project from GitLab url: https://gitlab.amanotes.net/sdk/AmaSDK_v5
2. Open terminal windows and cd to your project
3. Run file create-links.sh (Link GDK folder children to GDKDev)
* Open project GDKDev
* AmaGDK: adapters logic, example, installer, configs
* AmaGDKCore: core logic, packages
* AmaGDKDev: tools for dev as build tool, release tool
* AmaGDKTest: scenes test, unit test
1. Add GDK_HOME variable to .zshrc file in Mac OS
* Step 1: Open terminal, input sudo nano ~/.zshrc
* Step 2: Enter and input password, add new line export GDK_HOME=/AmaGDKCoreFolderPath
* Step 3: Press Ctr+X buttons -> Press Y button -> Press Enter button to save
2. Select AmaGDK prefab in scene → select Change Dev Mode in context menu
AmaGDK prefab from Packages/AmaGDK/Runtime to the hierachy windowAmaGDK to add it to the scene#### Import namespace
`` `
using Amanotes.Core;
`
using Amanotes.Core;
public class YourGameSceneController
{
void DemoLogging()
{
AmaGDK.Analytics.LogEvent("demo_event");
}
}
``
We use SemVer for versioning.
This project is licensed under the MIT License - see the LICENSE.md file for details