A Node.js SDK for interacting with DBus, enabling seamless service calling and exposure with TypeScript support
npm install dbus-sdk

dbus-sdk is a comprehensive TypeScript library for interacting with DBus, a message bus system that enables
communication between processes on Linux and other Unix-like operating systems. This Node.js SDK provides a robust and
type-safe API to connect to DBus, manage services, objects, and interfaces, invoke methods, handle signals, and define
local services for custom DBus implementations. Designed to simplify inter-process communication (IPC), it abstracts the
complexities of the DBus protocol while maintaining flexibility and control for developers.
Whether you're building a client to interact with existing DBus services or exposing your own custom services,dbus-sdk offers a seamless experience with full TypeScript support.
- Connection Establishment: Supports connecting to DBus via various transport options (e.g., socket paths, TCP, or
custom streams) using configurable ConnectOpts.
- Initialization: Automatically performs a Hello call to obtain a unique connection name from the DBus daemon and
sets up event listeners for connection state changes.
- Event-Driven: Built on Node.js EventEmitter, emits events for connection status (online, offline,
replaced), name ownership changes, and incoming messages.
- Method Calls: Provides synchronous and asynchronous method invocation with support for signatures and argument
handling. Methods can be called with or without expecting a reply (invoke with noReply option).
- Replies: Supports sending replies to method calls (reply) with both success responses (METHOD_RETURN) and
error responses (ERROR).
- Signal Emission: Allows broadcasting DBus signals to other processes using emitSignal with customizable
options (e.g., object path, interface, signal name).
- Signal Subscription: Implements a flexible signal subscription system via createSignalEmitter, enabling
applications to listen for specific signals with match rules dynamically added to the DBus daemon.
- Get/Set Properties: Simplifies access to DBus properties through getProperty and setProperty methods,
interfacing with the standard org.freedesktop.DBus.Properties interface.
- Access Control: Enforces property access modes (read, write, read-write) based on introspection data.
- Hierarchy Structure: Organizes DBus interactions into a hierarchy of DBusService, DBusObject, and
DBusInterface classes, mirroring the DBus object model.
- Introspection: Supports dynamic introspection of remote services and objects to retrieve metadata about available
interfaces, methods, properties, and signals (introspect, listInterfaces, listObjects).
- Service Discovery: Facilitates listing and accessing DBus services and their objects (getObjects,
getInterface).
- Custom Services: Enables the creation of local DBus services with LocalService, allowing developers to define
and expose their own DBus objects and interfaces.
- Interface Definition: Provides LocalInterface for defining custom methods, properties, and signals with strict
validation of DBus naming conventions.
- Object Management: Manages local objects via LocalObject, supporting introspection and standard interfaces like
org.freedesktop.DBus.Properties and org.freedesktop.DBus.Introspectable.
- Method Call Handling: Routes incoming method calls to the appropriate local interface and method, returning
formatted replies or errors.
- Custom Errors: Implements DBus-specific error types (e.g., ServiceNotFoundError, InterfaceNotFoundError) and
validates names for services, interfaces, methods, properties, and signals.
- Signature Matching: Ensures compatibility of argument signatures during method calls and property operations to
prevent runtime errors.
- DBus: The main class for managing DBus connections, method calls, signals, and events. It serves as the entry
point for interacting with the DBus daemon.
- DBusService: Represents a DBus service, providing methods to list and access its objects.
- DBusObject: Encapsulates a DBus object, allowing introspection and interface retrieval.
- DBusInterface: Provides access to methods, properties, and signals of a specific DBus interface with type-safe
operations.
- LocalService: Manages a custom DBus service, handling incoming method calls and integrating with the DBus bus.
- LocalObject: Represents a local DBus object, associating interfaces and supporting introspection.
- LocalInterface: Defines custom DBus interfaces with methods, properties, and signals for local service
implementation.
Before using dbus-sdk, ensure you have the following:
- Node.js: Version 14 or higher (tested with Node.js 22).
- Operating System: Linux or other Unix-like systems with DBus support. This library is primarily designed for
environments where DBus is available (e.g., Ubuntu, Fedora).
- TypeScript: Version 4.5 or higher (if using TypeScript; optional for pure JavaScript projects).
You can install dbus-sdk via npm:
``bash`
npm install dbus-sdk
If you're using TypeScript, the type definitions are included in the package, so no additional @types installation is
needed.
One of the critical aspects of this library is its handling of data types between the DBus wire format and
TypeScript/JavaScript. DBus employs a strict type system defined by signatures, which dictate how data is serialized and
deserialized. This library bridges the gap between DBus's type system and TypeScript's dynamic type system through the
DBusSignedValue class, along with the DBusBufferEncoder and DBusBufferDecoder classes for serialization and
deserialization. Below is the mapping relationship between DBus types and their corresponding TypeScript
representations:
- Basic Types:
- y (BYTE): Maps to number in TypeScript (0-255 range).b
- (BOOLEAN): Maps to boolean in TypeScript (true or false).n
- (INT16): Maps to number in TypeScript (16-bit signed integer).q
- (UINT16): Maps to number in TypeScript (16-bit unsigned integer).i
- (INT32): Maps to number in TypeScript (32-bit signed integer).u
- (UINT32): Maps to number in TypeScript (32-bit unsigned integer).x
- (INT64): Maps to bigint in TypeScript (64-bit signed integer).t
- (UINT64): Maps to bigint in TypeScript (64-bit unsigned integer).d
- (DOUBLE): Maps to number in TypeScript (64-bit floating-point).s
- (STRING): Maps to string in TypeScript (UTF-8 encoded).o
- (OBJECT_PATH): Maps to string in TypeScript (with specific format validation).g
- (SIGNATURE): Maps to string in TypeScript (representing a DBus type signature).h
- (UNIX_FD): Maps to number in TypeScript (file descriptor index).
- Container Types:
- a (ARRAY): Maps to Array in TypeScript, with elements recursively mapped based on the child type. Specialay
handling for byte arrays () maps to Buffer.(
- (STRUCT): Maps to Array in TypeScript, representing a sequence of values corresponding to the struct's{
fields.
- (DICT_ENTRY): Maps to an object in TypeScript (e.g., { key: value }), with key and value types recursivelya{...}
mapped. Arrays of dictionary entries () are often converted to a single object for convenience.v
- (VARIANT): Maps to any in TypeScript, dynamically containing another DBusSignedValue with its own type,
allowing for runtime type flexibility.
The library's approach to type handling is centered on balancing strict adherence to the DBus specification with the
flexibility and usability of TypeScript. Key principles guiding this design include:
1. Type Safety and Validation: The library uses the DBusSignedValue class to encapsulate both the DBus signatureSignature.areSignaturesCompatible
and the corresponding value, ensuring that data adheres to the expected type structure during encoding and decoding.
This prevents runtime errors by validating signatures and value compatibility upfront, as seen in methods like
and during parsing in DBusSignedValue.parse.DBusBufferDecoder.decode
2. Transparent Conversion: The library aims to make DBus interactions intuitive for TypeScript developers by
automatically converting between DBus wire format and JavaScript's native types. For instance,
unwraps DBusSignedValue instances into plain JavaScript values, whileDBusBufferEncoder.encode
infers or validates signatures from input data. Special handling for dictionaries (a{...}
) and byte arrays (ay) converts them to objects and Buffer respectively, aligning with common JavaScriptVARIANT
idioms.
3. Flexibility with Variants: DBus's type (v) is handled with dynamic typing in mind, allowing any validinferType
DBus type to be nested within a variant. The library infers types for variants when necessary ( method inDBusSignedValue
) and supports nested structures, ensuring developers can work with dynamic data without losing typeDBusBufferDecoder
information.
4. Alignment and Serialization Precision: As seen in and DBusBufferEncoder, the libraryINT32
strictly adheres to DBus alignment rules (e.g., 4-byte for , 8-byte for STRUCT) and endianness handling (SignatureError
little or big endian), ensuring correct serialization and deserialization. This low-level precision is abstracted
away from the user, who interacts with high-level TypeScript values.
5. Error Prevention through Signature Matching: The library prevents type mismatches by validating input and output
signatures during method calls and property operations. If a mismatch occurs, a descriptive error (e.g.,
) is thrown to guide the developer, as implemented in LocalInterface.callMethod and setProperty.LocalInterface
6. Developer Experience: The design prioritizes a seamless developer experience by minimizing the need for manual
type annotations. For example, when defining methods or properties in , developers specify DBustype
signatures ( field in DefinePropertyOpts), but the library handles the conversion to and from JavaScript
types automatically. This reduces cognitive load while maintaining type integrity under the hood.
By encapsulating type complexity within DBusSignedValue and providing robust encoding/decoding mechanisms viaDBusBufferEncoder and DBusBufferDecoder, the library ensures that developers can focus on application logic rather
than the intricacies of DBus's binary format or type system. This approach makes the library both powerful for advanced
use cases (where explicit type control is needed) and accessible for simpler scenarios (where automatic type inference
suffices).
Below are two practical examples to help you quickly get started with dbus-sdk. The first example demonstrates how to
expose a custom DBus service, and the second shows how to connect to and interact with a DBus service.
This example shows how to create and run a local DBus service with a custom interface, method, property, and signal.
`typescript
import {LocalService, LocalInterface, LocalObject} from 'dbus-sdk'
import EventEmitter from 'node:events'
async function runExposeService(): Promise
try {
// Initialize a local service with a unique name
const service = new LocalService('org.test.service')
// Create a local object at the root path
const object = new LocalObject('/')
// Define a custom interface
const iface = new LocalInterface('test.iface')
// Define a property with getter and setter
let testProp: string = 'you'
iface.defineProperty({
name: 'testProp',
type: 'av', // Array of variants
emitPropertiesChanged: {emitValue: true},
getter: () => testProp,
setter: (value: string) => {
testProp = value
}
})
// Define a method with input and output arguments
iface.defineMethod({
name: 'test',
inputArgs: [{type: 'u'}], // Unsigned integer input
outputArgs: [{type: 'v'}], // Variant output
method: (name: number = 1234) => {
console.log('name:', name)
return {name, haha: true, sleep: 'oh!'}
}
})
// Define a signal with an event emitter
const eventEmitter = new EventEmitter()
iface.defineSignal({
name: 'testSignal',
args: [{name: 'timestamp', type: 's'}], // String argument
eventEmitter
})
// Associate the interface with the object and the object with the service
object.addInterface(iface)
service.addObject(object)
// Connect to a DBus bus and run the service (adjust the bus address as needed)
await service.run({busAddress: 'tcp:host=192.168.1.236,port=44444'})
console.log('Custom DBus service is running...')
// Optionally emit a signal periodically
// setInterval(() => {
// eventEmitter.emit('testSignal', ${Date.now()});
// }, 3000);
} catch (error) {
console.error('Failed to run the service:', error)
}
}
// Run the service
runExposeService().catch(console.error)
`
This example demonstrates how to connect to a DBus bus, access a service, and interact with its objects, properties, and
signals.
`typescript
import {DBus} from 'dbus-sdk'
async function runClient(): Promise
try {
// Connect to a DBus bus (adjust the bus address as needed)
const dbus = await DBus.connect({busAddress: 'tcp:host=192.168.1.236,port=44444'})
console.log('Connected to DBus successfully')
// Access a specific service
const service = await dbus.getService('org.test.service')
// Get an object from the service
const object = await service.getObject('/')
// Access the custom interface and properties interface
const customInterface = await object.getInterface('test.iface')
const propertiesInterface = await object.getInterface('org.freedesktop.DBus.Properties')
// Listen for property change signals
propertiesInterface.signal.on('PropertiesChanged', console.log)
// Set and get a property value
await customInterface.property.testProp.set([12345678])
console.log('Property value set:', await customInterface.property.testProp.get())
console.log('Property value set successfully')
// Periodically read the property value
setInterval(async () => {
try {
console.log('Current property value:', await customInterface.property.testProp.get())
} catch (e: any) {
console.error('Error reading property:', e.message)
}
}, 3000)
} catch (error) {
console.error('Failed to run the client:', error)
}
}
// Run the client
runClient().catch(console.error)
`
dbus-sdk is designed for both consuming existing DBus services and creating new ones. Developers can connect to a DBus
bus, interact with remote services by invoking methods or listening to signals, and define local services to expose
functionality to other processes. Its modular design and type safety make it suitable for complex IPC scenarios in
Node.js applications.
For detailed API documentation, refer to
the TypeScript type definitions or explore the source
code on GitHub.
We welcome contributions to dbus-sdk! If you have suggestions, bug reports, or want to submit a pull request, please
visit our GitHub repository. You can open
an issue for bugs or feature requests, or fork the repository to
contribute code.
This project is licensed under the MIT License. Feel free
to use, modify, and distribute it as per the license terms.
dbus-sdk` provides a powerful and flexible solution for inter-process communication in TypeScript and Node.js
environments. By abstracting low-level DBus protocol details and offering a structured, object-oriented API, it enables
developers to build robust DBus clients and services with ease, supporting both standard operations and custom
implementations.
If you find this library useful, consider starring the project on GitHub or
sharing it with others. Happy coding!