HTML 5 game platform for browser and mobile
npm install devkitThe Game Closure DevKit
=======================
HTML5 JavaScript game development kit. Run in your browser; build to iOS and
Android.
DevKit requires that you install few dependencies first:
We recommend using brew to install these if you do not have
them already.
Building games for iOS or Android requires installing the corresponding SDKs:
* Xcode - required for building games for
iOS
* Android SDK - required for
building games for Android
* Android NDK -
required for building games for Android
* Ant - required for building
games for Android
NOTE: please ensure the apache build tools and ant are available in your path so
DevKit can find them when trying to build!
Now, install devkit. You may run into some weird errors if you don't own your
global node_modules folder.
npm install -g devkit
You need a shortname for your game. The shortname should start with a
letter and contain only letters and numbers. For this example, we'll use theshortname of mygame.
1. Run devkit init mygame to create the mygame folder and install the
dependencies.
2. Run devkit serve to start the simulator
3. Navigate to http://localhost:9200 and select your game. Press the
simulate button on the top right. You should now see your game running in
the web simulator!
4. Open mygame/src/Application.js and start coding!
DevKit can create builds by specifying a build type (debug or release) and a
build target (default options:
native-android, native-ios, browser-desktop, browser-mobile). Debug builds
include all the logs, do not strictly verify everything, and allow debugging on
device via the native inspector. Release builds strip logs and try to verify as
much as possible.
All your builds will be available in your
folder.
devkit debug native-android
devkit release native-android
`Pro-Tip: You can add the --install flag to automatically install the apk on the
connected device, or the --open flag to install and open it.
$3
Building for native-ios will create an xcode project and open it with xcode.
Attach your device and click build.
`
devkit debug native-ios
devkit release native-ios
`
Debugging on Device
As of DevKit2, the Native Inspector is no longer packaged with DevKit itself. To
debug on device, you need to clone and run the
NativeInspector(https://github.com/gameclosure/nativeinspector).`
git clone git@github.com:gameclosure/nativeinspector
cd nativeinspector
node NativeInspector.js
`Ensure your device is plugged in, then point your browser to localhost:9220 (or
whatever the NativeInspector console suggests). Now, when you run a debug build
on a connected device you will be able to use the in browser debugger just like
when running the simulator.
Migrating a DevKit1 Game to DevKit2
Please check docs.gameclosure.com for the latest migration instructions from
DevKit1 to DevKit2. If your existing DevKit1 game has no additional
dependencies, you can install DevKit2 by navigating to the top of the game
directory and running the following command:
`
devkit install
`This will install the default dependencies and add your game to the DevKit2
simulator. If your app requires additional modules, please see the section about
migrating addons and follow the online app migration instructions.
$3
DevKit consists of two parts: the command-line interface (the CLI,
devkit) and
the API running in your game.To update the API in your game, run
devkit upgrade from inside your game's
directory.$3
All dependencies (modules) for your game live in the
modules/ folder of your
game. Initially, DevKit games have only one dependency, devkit-core. You can
install additional modules to enable functionality in your game such as
analytics or accelerator support.To install a module:
* Open a terminal and navigate to your game's directory
* devkit install _devkit module's git repository URL_
NOTE: be sure you have an updated version of your module that supports DevKit2
(an easy check is that DevKit2 modules require a package.json file). Migrating
DevKit1 modules to support DevKit2 is fairly simple - get the instructions
at docs.gameclosure.com to contribute.
$3
The devkit command can be used to query information about your apps. The
commands
apps and modules describe the apps and their modules, respectively,
that devkit knows about on your system. Both commands take an optional
flag --json (or -j) for logging the result to stdout in JSON
format.Example commands:
*
devkit apps: logs a list of all registered apps and basic information about
each one
* devkit apps -s: logs a short list of all registered apps with just their
titles, paths, and ids
* devkit apps --json: logs a long list of apps and all details about them in
JSON format
* devkit modules: shows the version of each module in the current app from
the manifest as well as the current version of the module (if it differs)
* devkit modules --save-current: updates an app's dependencies in the app
manifest to reflect the current git version for each module on the file
system
* devkit modules devkit-core --save-current`: same as above, but only for the