Node.js Addon for the Emotiv EPOC headset
npm install epocjsThis framework provides an interface to access data from the Emotiv EPOC brain sensor using Node.js.
To use this framework, you're gonna need an EPOC / EPOC+ or Insight that you can buy here.
Originally based on the epocutils library by @StephaneAG
* Refactored to use latest SDK (v3.5.0).
* Cognitive actions should now be working.
* Download the Emotiv Community SDK v3.4.0 here and copy the edk.framework file (community-sdk > lib > Mac > edk.framework) to /Library/Frameworks (on Mac).
* Either clone this repo and run
```
npm install
or just run:
``
npm install epocjs
When writing a program, use either the connectToEmoComposer or connectToLiveData function to use the emulator or the data coming from the device.
Example of simple program:
`JavaScript
var Epoc = require('epocjs')();
Epoc.connectToLiveData("
if(event.smile > 0){
console.log('smiling')
}
})
`
or:
`JavaScript
var Epoc = require('epocjs')();
Epoc.connectToEmoComposer(function(event){
if(event.smile > 0){
console.log('smiling')
}
})
`
The path to your user file should be something like this /Users/< username >/Library/Application Support/Emotiv/Profiles/< filename >.emu
---
Getting the battery level - only working when connecting to the device, not the EmoComposer.
This event should happen everytime the battery level changes.
`javascript`
if(event.batteryLevel > 0){
//do something
}
---
---
#### Smile
If the value is superior to 0, the headset is detecting that the user is smiling.
`JavaScript`
if(event.smile > 0){
// do something
}
---
#### Looking Up / Down / Left / Right
The headset can detect the direction in which the user is looking:
`JavaScript
if(event.lookingUp > 0){
// do something
}
if(event.lookingDown > 0){
// do something
}
if(event.lookingLeft > 0){
// do something
}
if(event.lookingRight > 0){
// do something
}
`
---
#### Blink
Detect if the user blinked:
`JavaScript`
if(event.blink > 0){
// do something
}
---
#### Winking Left / Right
The headset can detect if the user is winking:
`JavaScript
if(event.winkingLeft > 0){
// do something
}
if(event.winkingRight > 0){
// do something
}
`
---
#### Laugh
Detect if the user is laughing:
`JavaScript`
if(event.laugh > 0){
// do something
}
---
#### Gyroscope
Detect changes in gyroscope data:
`JavaScript
if(event.gyroX){
// do something
}
if(event.gyroX){
// do something
}
`
---
#### Cognitive Actions
Actions available:
- push
- pull
- lift
- drop
- left
- right
- rotate left
- rotate right
- rotate clockwise
- rotate counter clockwise
- rotate reverse
- disappear
`JavaScript``
switch(cognitivAction){
case 2:
console.log('push')
break;
case 4:
console.log('pull')
break;
case 8:
console.log('lift')
break;
case 16:
console.log('drop')
break;
case 32:
console.log('left')
break;
case 64:
console.log('right')
break;
case 128:
console.log('rotate left')
break;
case 256:
console.log('rotate right')
break;
case 512:
console.log('rotate clockwise')
break;
case 1024:
console.log('rotate counter clockwise')
break;
case 2048:
console.log('rotate forwards')
break;
case 4096:
console.log('rotate reverse')
break;
case 8192:
console.log('disappear')
break;
}
---
Thanks to Cam Swords for his help :)
Licensed under the MIT license.