Listen to events from a Node.js EventEmitter.
npm install events-listenerNode.js provides the events modules, which provides EventEmitter. This modules provides EventListener,
an object that can listen for events.
This was heavily inspired by Backbone's listenTo() and stopListening() functions.
The idea is to make it easy to de-regster an event listener when you're done with it.
Supports Node.js 0.12 and up.
Event Listener Memory Leaks
===========================
``js
import EventEmitter from 'events';
class Widget() {
constructor(emitter) {
emitter.on('error', err => this.close());
}
...
}
let emitter = new EventEmitter();
let widget = new Widget(emitter);
// Do some stuff with widget. When we're done with it, clear the reference towidget
// so the garbage collector can free it.`
widget = null;
The code above creates a pretty common memory leak in node.js apps; the problem in the above is that when we call
emitter.on('error', ...), we add the function we pass in to the EventEmitter's list of events to call, whichthis
means EventEmitter has a reference to the handler function. But, the handler function is an arrow function,
which binds , which means the handler function has a reference to widget. When we set widget = null,Widget
the object will never be garbage collected, because emitter still has a reference to it.
One way to solve this problem is to call emitter.removeListener('error', handler), but note that the functionemitter.on(...)
we passed to was not this.close(), so we can't call emitter.removeListener('error', this.close).emitter.on()
We need to keep a reference to the anonymous arrow function we passed in to .
EventListener's job is to keep track of these references for you:
`js
import EventEmitter from 'events';
import EventListener from 'events-listener';
class Widget() {
constructor(emitter) {
this.listener = new EventListener();
this.listener.listenTo(emitter, 'error', err => this.close());
}
destroy() {
this.listener.stopListening();
}
...
}
let emitter = new EventEmitter();
let widget = new Widget(emitter);
// Do some stuff with widget.
widget.destroy();
widget = null;
`
API
===
#### EventListener.listenTo(emitter, event, handler)
Similar to calling emitter.on(event, handler).
#### EventListener.listenToOnce(emitter, event, handler)
Similar to calling emitter.once(event, handler).
#### EventListener.stopListening([emitter,] [event,] [handler]);
Stop listening to some or all events that were registered with calls to listenTo() or listenToOnce().
If all three arguments are passed, this is similar to calling emitter.removeListener(handler).
If no arguments are passed, then this will remove all listeners that have been registered on this listener.
If an emitter is passed, this will remove all listeners that have been registered on the specific emitter.emitter
If and event` are passed, then this will remove all listeners from the specific emitter that were
registered for the specific event.