Phong material for 3d scenes using stack.gl
npm install gl-phong-materialSTYLE PARAMETERS
ambient : vec3 ambient color component, default [0.2, 0.2, 0.2]
diffuse : vec3 diffuse color component, default [0.8, 0.8, 0.8]
specular : vec3 specular color component, default [0.8, 0.8, 0.8]
shininess : float surface roughness, 0 for smooth, 1 for matte, default 0.7
npm install gl-phong-material
`
`javascript
var phong = require('gl-phong-material')
var material = require('gl-material')(gl, phong, {LIGHTCOUNT: 1})
`
Or just get the fragment shader for use elsewhere
`javascript
var fragment = require('gl-phong-material').fragment
``