Custom post processing effect collection for HDRP
npm install jp.keijiro.kino.post-processingKino
====
Kino is a collection of custom post-processing effects for Unity's
[High Definition Render Pipeline][HDRP] (HDRP).
[HDRP]:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest
System Requirements
-------------------
- Unity 2019.3
- HDRP 7.1
Effects
-------
Streak adds horizontally stretched bloom that roughly resembles anamorphic
lens flares. Although it's neither physically correct nor energy conserving,
it's handy to emphasize shininess of the scene in just a few clicks.
Recolor is a kind of [false color] effect that replaces image colors by
mapping luminance to a given gradient. It also supports edge detection effect
to add contour lines to the images.
[false color]: https://en.wikipedia.org/wiki/False_color
Overlay simply adds a color gradient to the final output of the post
process. It's handy to widen the color spectrum of the output in a nearly
subliminal level.
Glitch is a collection of simple video glitch effects.
- Block (block noise effect)
- Drift (color drift effect)
- Jitter (scan line jitter effect)
- Jump (vertical jump effect)
- Shake (horizontal shake effect)
A simple sharpen filter that is similar to ones used in paint software.
A multi-purpose filter that provides several small effects in a single pass.
- Hue shift
- Invert
- Fade (fade to color)
Slice and slide effect.
A simple test card pattern generator.
How To Install
--------------
The Kino package uses the [scoped registry] feature to import dependent
packages. Please add the following sections to the package manifest file
(Packages/manifest.json).
To the scopedRegistries section:
```
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
To the dependencies section:
``
"jp.keijiro.kino.post-processing": "2.1.15"
After changes, the manifest file should look like below:
```
{
"scopedRegistries": [
{
"name": "Keijiro",
"url": "https://registry.npmjs.com",
"scopes": [ "jp.keijiro" ]
}
],
"dependencies": {
"jp.keijiro.kino.post-processing": "2.1.15",
...
[scoped registry]: https://docs.unity3d.com/Manual/upm-scoped.html
Frequently Asked Questions
--------------------------
#### Nothing happens when I add effects to a volume
Check the Default HDRP Settings in the Project Settings. You have to
define custom post processing orders to make them take effect in the
pipeline.
License
-------