A pure javascript QR code reading library that takes in raw images and will locate, extract and parse any QR code found within.
npm install jsqr
A pure javascript QR code reading library.
This library takes in raw images and will locate, extract and parse any QR code found within.
```
npm install jsqr --save
`javascript
// ES6 import
import jsQR from "jsqr";
// CommonJS require
const jsQR = require("jsqr");
jsQR(...);
`
can be included with a script tag`html`
If you want to use jsQR to scan a webcam stream you'll need to extract the ImageData from the video stream. This can then be passed to jsQR. The jsQR demo contains a barebones implementation of webcam scanning that can be used as a starting point and customized for your needs. For more advanced questions you can refer to the getUserMedia docs or the fairly comprehensive webRTC sample code, both of which are great resources for consuming a webcam stream.
jsQR exports a method that takes in 3 arguments representing the image data you wish to decode. Additionally can take an options object to further configure scanning behavior.
`javascript
const code = jsQR(imageData, width, height, options?);
if (code) {
console.log("Found QR code", code);
}
`
- An Uint8ClampedArray of RGBA pixel values in the form [r0, g0, b0, a0, r1, g1, b1, a1, ...].
As such the length of this array should be 4 width height.
This data is in the same form as the ImageData interface, and it's also commonly returned by node modules for reading images.
- width - The width of the image you wish to decode.
- height - The height of the image you wish to decode.
- options (optional) - Additional options.
- inversionAttempts - (attemptBoth (default), dontInvert, onlyInvert, or invertFirst) - Should jsQR attempt to invert the image to find QR codes with white modules on black backgrounds instead of the black modules on white background. This option defaults to attemptBoth for backwards compatibility but causes a ~50% performance hit, and will probably be default to dontInvert in future versions.$3
If a QR is able to be decoded the library will return an object with the following keys.-
binaryData - Uint8ClampedArray - The raw bytes of the QR code.
- data - The string version of the QR code data.
- chunks - The QR chunks.
- version - The QR version.
- location - An object with keys describing key points of the QR code. Each key is a point of the form {x: number, y: number}.
Has points for the following locations.
- Corners - topRightCorner/topLeftCorner/bottomRightCorner/bottomLeftCorner;
- Finder patterns - topRightFinderPattern/topLeftFinderPattern/bottomLeftFinderPattern
- May also have a point for the bottomRightAlignmentPattern assuming one exists and can be located.Because the library is written in typescript you can also view the type definitions to understand the API.
Contributing
jsQR is written using typescript.
You can view the development source in the
src directory.Tests can be run with
`
npm test
`Besides unit tests the test suite contains several hundred images that can be found in the /tests/end-to-end/ folder.
Not all the images can be read. In general changes should hope to increase the number of images that read. However due to the nature of computer vision some changes may cause images that pass to start to fail and visa versa. To update the expected outcomes run
npm run-script generate-test-data. These outcomes can be evaluated in the context of a PR to determine if a change improves or harms the overall ability of the library to read QR codes. A summary of which are passing
and failing can be found at /tests/end-to-end/report.jsonAfter testing any changes, you can compile the production version by running
`
npm run-script build
``- Source hosted at GitHub
- Report issues, questions, feature requests on GitHub Issues
Pull requests are welcome! Please create seperate branches for seperate features/patches.