Ksike Design Patterns
npm install ksdpThis library belong to the Ksike ecosystem:
- KsMf - Microframework (WEB, REST API, CLI, Proxy, etc)
- Ksdp - Design Patterns Library (GoF, GRASP, IoC, DI, etc)
- KsCryp - Cryptographic Library (RSA, JWT, x509, HEX, Base64, Hash, etc)
- KsHook - Event Driven Library
- KsEval - Expression Evaluator Library
- KsWC - Web API deployment Library
- KsTpl - Template Engine
npm install ksdp
``* Abstract factory groups object factories that have a common theme.
* Builder constructs complex objects by separating construction and representation.
* Factory method creates objects without specifying the exact class to create.
* Prototype creates objects by cloning an existing object.
* Singleton restricts object creation for a class to only one instance.
* Adapter allows classes with incompatible interfaces to work together by wrapping its own interface around that of an already existing class.
* Bridge decouples an abstraction from its implementation so that the two can vary independently.
* Composite composes zero-or-more similar objects so that they can be manipulated as one object.
* Decorator dynamically adds/overrides behaviour in an existing method of an object.
* Facade provides a simplified interface to a large body of code.
* Flyweight reduces the cost of creating and manipulating a large number of similar objects.
* Proxy provides a placeholder for another object to control access, reduce cost, and reduce complexity.
* Chain of responsibility delegates commands to a chain of processing objects.
* Command creates objects that encapsulate actions and parameters.
* Interpreter implements a specialized language.
* Iterator accesses the elements of an object sequentially without exposing its underlying representation.
* Mediator allows loose coupling between classes by being the only class that has detailed knowledge of their methods.
* Memento provides the ability to restore an object to its previous state (undo).
* Observer is a publish/subscribe pattern, which allows a number of observer objects to see an event.
* State allows an object to alter its behavior when its internal state changes.
* Strategy allows one of a family of algorithms to be selected on-the-fly at runtime.
* Template method defines the skeleton of an algorithm as an abstract class, allowing its subclasses to provide concrete behavior.
* Visitor separates an algorithm from an object structure by moving the hierarchy of methods into one object.