Low level Multicast DNS implementation in pure javascript.
npm install mdns-serverLow level Multicast DNS implementation in pure javascript.
Based on multicast-dns by Mathias Buus.
Can be configured to work with a single network interface or multiple network interfaces. When no interface is specified the OS package is used to detect all available interfaces.
```
npm install mdns-server
` js
var mdns = require('mdns-server')({
reuseAddr: true, // in case other mdns service is running
loopback: true, // receive our own mdns messages
noInit: true // do not initialize on creation
})
// listen for response events from server
mdns.on('response', function(response) {
console.log('got a response packet:')
var a = []
if (response.answers) {
a = a.concat(response.answers)
}
if (response.additionals) {
a = a.concat(response.additionals)
}
console.log(a)
})
// listen for query events from server
mdns.on('query', function(query) {
console.log('got a query packet:')
var q = []
if (query.questions) {
q = q.concat(query.questions)
}
console.log(q)
})
// listen for the server being destroyed
mdns.on('destroyed', function () {
console.log('Server destroyed.')
process.exit(0)
})
// query for all services on networks
mdns.on('ready', function () {
mdns.query({
questions:[{
name: '_services._dns-sd._udp.local',
type: 'PTR'
}]
})
})
// initialize the server now that we are watching for events
mdns.initServer()
// destroy the server after 10 seconds
setTimeout(function () { mdns.destroy() }, 10000)
`
In this example a query will be sent on all available IPv4
and IPv6 interfaces. With loopback enabled these queries
should be recorded by the server. I.E.
` text`
got a query packet:
[ { name: 'foo.local', type: 'A', class: 1 } ]
got a query packet:
[ { name: 'foo.local', type: 'A', class: 1 } ]
Here there were two query packets because the system has
both an IPv4 and IPv6 address on one interface.
Assuming a device on the local network matches the query
request for 'foo.local' the server should record a
response similar to the following...
` text`
got a response packet:
[ { name: 'foo.local',
type: 'A',
class: 1,
ttl: 120,
flush: true,
data: '192.168.251.125' } ]
A packet has the following format
` js`
{
questions: [{
name:'brunhilde.local',
type:'A'
}],
answers: [{
name:'brunhilde.local',
type:'A',
ttl:seconds,
data:(record type specific data)
}],
additionals: [
(same format as answers)
],
authorities: [
(same format as answers)
]
}
Currently data from SRV, A, PTR, TXT, AAAA and HINFO records is passed
Creates a new mdns instance. Options can contain the following
` js`
{
reuseAddr: (true) || Boolean,
interfaces: (null) || String || [String, String, ...],
ttl: (255) || Integer,
loopback: (true) || Boolean,
noInit: (false) || Boolean
}
#### reuseAddr
Determines if socket will be allowed to reuse an address
already in use. (requires node >=0.11.13) This is helpful
if another process is also listening for mDNS packets.
#### interfaces
Specify the interface or interfaces to be used on the
mDNS server. If no interfaces are specified then all
available network interfaces will be used. To select a
single interface set interfaces to the ip address of
the selected interface. To select multiple interfaces
use an array of ip addresses.
For backward compatability with multicast-dns interface may be used in place of interfaces.
##### single interface
` js`
var mdns = require('mdns-server')({
interfaces: "192.168.8.233"
})
##### multiple interfaces
` js`
var mdns = require('mdns-server')({
interfaces: ["192.168.8.233", "10.69.4.10", "fe80::e03c:16d2:1ba:e62"]
})
#### ttl
Set the multicast ttl.
#### loopback
Set whether server will report on mDNS packets
originating from the same machine.
#### srcPort
Set the bind port for the send socket. Default will
select the first available high level socket.
#### noInit
Control automatic server initialization. If set to
false then server will not automatically initialize
and the initServer() method must be called when
your application is ready.
Emitted when a query packet is received.
` js`
mdns.on('query', function(query) {
if (query.questions[0] && query.questions[0].name === 'brunhilde.local') {
mdns.respond(someResponse) // see below
}
})
Emitted when a response packet is received.
The response might not be a response to a query you send as this
is the result of someone multicasting a response.
Send a dns query. The callback will be called when the packet was sent.
The following shorthands are equivalent
` js`
mdns.query('brunhilde.local', 'A')
mdns.query([{name:'brunhilde.local', type:'A'}])
mdns.query({
questions: [{name:'brunhilde.local', type:'A'}]
})
Send a dns response. The callback will be called when the packet was sent.
` js`
// reply with a SRV and a A record as an answer
mdns.respond({
answers: [{
name: 'my-service',
type: 'SRV',
data: {
port:9999,
weigth: 0,
priority: 10,
target: 'my-service.example.com'
}
}, {
name: 'brunhilde.local',
type: 'A',
ttl: 300,
data: '192.168.1.5'
}]
})
The following shorthands are equivalent
` js`
mdns.respond([{name:'brunhilde.local', type:'A', data:'192.158.1.5'}])
mdns.respond({
answers: [{name:'brunhilde.local', type:'A', data:'192.158.1.5'}]
})
Destroy the mdns instance. Closes the udp socket.
Initialize the server. Only call this method if the constructor
was called with the option noInit: true. This is used if your
application needs some time to setup events before the server initialization.
Once an mdns-server instance is created it will attempt to emit all errors as an
'error' event type. Unhandled error events may cause an application to crash so
it is recommended to add an error listener to any mdns-server instances.
I.E.
`javascript
var mdns = require('mdns-server')({
reuseAddr: true, // in case other mdns service is running
loopback: true, // receive our own mdns messages
noInit: true // do not initialize on creation
})
// listen for errors
mdns.on('error', function (error) {
// do something here to handle the error if necessary
console.log('mDNS Server Error', error.message);
})
// initialize the server now that we are watching for events
mdns.initServer()
`
When using the auto server initialization by not specifying the noInit: true
option it is possible for an error to occur before your error listener is ready.
In this case a try {} catch {} may be needed when creating the server instance...
`javascript
var mdns;
try {
// create a server instance that auto initializes
mdns = require('mdns-server')({
reuseAddr: true, // in case other mdns service is running
loopback: true, // receive our own mdns messages
})
}
catch (error) {
// do something here to handle the caught initialization error
console.log('mDNS Server Init Error', error.message);
}
// listen for errors
mdns.on('error', function (error) {
// do something here to handle the error if necessary
console.log('mDNS Server Error', error.message);
})
``
MIT