Counter-Strike: Global Offensive Game State Integration for nodejs. https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Game_State_Integration
npm install node-csgo-gsi

Counter-Strike: Global Offensive Game State Integration for node.js.
Install gamestate_integration_node.cfg into your CS:GO cfg directory.
Example: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg\gamestate_integration_node.cfg
This file will automatically be executed on client start. Look into the console to check if it has executed successfully. As per the documentation, the file name should start with gamestate_integration_ and ends with .cfg.
```
gamestate_integration_yourservicenamehere.cfg
The console should have an output like this the moment you open CS:GO
``
Loading Game State Integration: gamestate_integration_node.cfg
or
`yarn add node-csgo-gsi`` js
const CSGOGSI = require("node-csgo-gsi");
let gsi = new CSGOGSI({ options });
gsi.on("EVENT_NAME", function("optional data") {
// EVENT_NAME is the individual event name below. Look into the example/index.js for more information
});
`
Example
A sample script is in the
example folder.
Options
- `port` - Set the server port (default: 3000)
- ` authToken` - An array of authentication token to accept from client. You can have multiple tokens (default: [] - no authentication needed)
- Example: Team 1 can have "token1". Team 2 can have "token2". Team1's sub team can have "token1sub" etc.Events
#### all
- Returns the full posted data (use this if you do not want to use the given events provided below)
Game
#### gameMap (returns String)
- Returns current map.
#### gamePhase (returns String)
- Returns current game state.
-
live
- warmup#### gameRounds (returns Integer)
- Returns the current round number.
- eg: 10
#### gameCTscore (returns Object)
- Returns the current Counter Terrorist team's score.
`
"score": int,
"consecutive_round_losses": int,
"timeouts_remaining": int,
"matches_won_this_series": int
`#### gameTscore (returns Object)
- Returns the current Terrorist team's score.
`
"score": int,
"consecutive_round_losses": int,
"timeouts_remaining": int,
"matches_won_this_series": int
`Round
#### roundPhase (returns String)
- Returns the current round state.
- live
- freezetime
- over#### roundWinTeam (returns String)
- Returns the latest round's winner.
-
CT
- T#### roundWins (returns Object)
- Returns a key-value object of round number and reason
Example
`
{
"1": "ct_win_elimination",
"2": "ct_win_time",
"3": "ct_win_elimination",
"4": "ct_win_time",
"5": "t_win_bomb"
}
`C4
#### bombState (returns String)
- Returns C4 state.
-
planted
- exploded
- defused#### bombTimeStart (returns Float)
- Returns when C4 is planted.
#### bombTimeLeft (returns Float)
- Returns planted C4 time left.
WARNING ⚠️
C4 timer (bombTimeLeft event) is not accurate. CS:GO does not return a real time update when the bomb is planted. It's just an estimation on the library's side. Thus, do just look for the bombState` event instead of relying on the timer.The MIT License (MIT)
Copyright (c) 2021 Shaun