Powerful Maths Library for Graphical Applications in Rust and OpenGeometry
npm install openmathsOpenMaths is a mathematical library designed for graphical applications in Rust and OpenGeometry. It provides essential mathematical structures and operations, including vectors, matrices, and more, to facilitate complex calculations in graphics programming.
Cargo.toml file:toml
[dependencies]
openmaths = "0.2.1"
`$3
Here is a simple example of how to use the Vector3 and Matrix3 structures in your Rust application:
`rust
use openmaths::{Vector3, Matrix3};
fn main() {
// Create a new Vector3
let mut vec = Vector3::new(1.0, 2.0, 3.0);
// Perform some operations
vec.add_scalar(5.0);
println!("Vector after adding scalar: {:?}", vec); // Create a new Matrix3
let mut mat = Matrix3::identity();
// Perform matrix operations
mat.multiply_scalar(2.0);
println!("Matrix after multiplying by scalar: {:?}", mat);
}
`
This example demonstrates how to create a Vector3, perform operations on it, and create a Matrix3 with basic operations.$3
To build and run the OpenMaths library, follow these steps:
1. Clone the repository
`bash
git clone
`
2. Navigate to the project directory
`bash
cd OpenMaths
`
3. Build the project
`bash
cargo build
`
4. We also compile to WebAssembly (WASM) for use in web applications
`bash
wasm-pack build --target web
`