Multiplex multiple message oriented protocols over a stream
npm install protomuxMultiplex multiple message oriented protocols over a stream
```
npm install protomux
` js
const Protomux = require('protomux')
const c = require('compact-encoding')
// By framed stream, it has be a stream that preserves the messages, ie something that length prefixes
// like @hyperswarm/secret-stream
const mux = new Protomux(aStreamThatFrames)
// Now add some protocol channels
const cool = mux.createChannel({
protocol: 'cool-protocol',
id: Buffer.from('optional binary id'),
onopen () {
console.log('the other side opened this protocol!')
},
onclose () {
console.log('either side closed the protocol')
}
})
// And add some messages
const one = cool.addMessage({
encoding: c.string,
onmessage (m) {
console.log('recv message (1)', m)
}
})
const two = cool.addMessage({
encoding: c.bool,
onmessage (m) {
console.log('recv message (2)', m)
}
})
// open the channel
cool.open()
// And send some data
one.send('a string')
two.send(true)
`
#### mux = new Protomux(stream, [options])
Make a new instance. stream should be a framed stream, preserving the messages written.
Options include:
` js`
{
// Called when the muxer wants to allocate a message that is written, defaults to Buffer.allocUnsafe.
alloc (size) {}
}
#### mux = Protomux.from(stream | muxer, [options])
Helper to accept either an existing muxer instance or a stream (which creates a new one).
#### const channel = mux.createChannel(opts)
Add a new protocol channel.
Options include:
` js`
{
// Used to match the protocol
protocol: 'name of the protocol',
// Optional additional binary id to identify this channel
id: buffer,
// Optional encoding for a handshake
handshake: encoding,
// Optional array of messages types you want to send/receive.
messages: [],
// Called when the remote side adds this protocol.
// Errors here are caught and forwared to stream.destroy
async onopen (handshake) {},
// Called when the channel closes - ie the remote side closes or rejects this protocol or we closed it.
// Errors here are caught and forwared to stream.destroy
async onclose () {},
// Called after onclose when all pending promises has resolved.
async ondestroy () {}
}
Sessions are paired based on a queue, so the first remote channel with the same protocol and id.
__NOTE__: mux.createChannel returns null if the channel should not be opened, ie it's a duplicate channel or the remote has already closed this one.
If you want multiple sessions with the same protocol and id, set unique: false as an option.
#### const opened = mux.opened({ protocol, id })
Boolean that indicates if the channel is opened.
#### mux.pair({ protocol, id }, callback)
Register a callback to be called everytime a new channel is requested.
#### mux.unpair({ protocol, id })
Unregisters the pair callback.
#### channel.open([handshake])
Open the channel.
#### const m = channel.addMessage(opts)
Add/register a message type for a certain encoding. Options include:
` js`
{
// compact-encoding specifying how to encode/decode this message
encoding: c.binary,
// Called when the remote side sends a message.
// Errors here are caught and forwared to stream.destroy
async onmessage (message) { }
}
#### m.send(data)
Send a message.
#### m.onmessage
Function that is called when a message arrives.
#### m.encoding
The encoding for this message.
#### channel.close()
Closes the protocol channel.
#### channel.cork()
Corking the protocol channel, makes it buffer messages and send them all in a batch when it uncorks.
#### channel.uncork()
Uncork and send the batch.
#### mux.cork()
Same as channel.cork but on the muxer instance.
#### mux.uncork()
Same as channel.uncork but on the muxer instance.
#### for (const channel of muxer) { ... }
The muxer instance is iterable, so you can iterate over all the channels.
#### mux.isIdle()`
Convenience method that returns true if the number of channels is currently 0.
MIT