intersect a ray and triangle in 3 dimensions
npm install ray-triangle-intersectioncalculate the intersection of a ray and a triangle in three dimensions
using the [Möller-Trumbore intersection algorithm][0]
with culling enabled
[0]: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
`` js
var intersect = require('ray-triangle-intersection');
var tri = [[5,5,5],[10,15,4],[15,5,3]];
var pt = [9,5,-5];
var dir = [0.1,0.1,0.8];
console.log(intersect([], pt, dir, tri));
`
output:
``
[ 10.121951219512194, 6.121951219512195, 3.97560975609756 ]
` js`
var intersect = require('ray-triangle-intersection')
Compute the intersection of the triangle tri and a ray described by a pointpt and a direction dir.
tri should be an array of [x,y,z] coordinate arrays.
If the ray did not intersect tri, return null.
Otherwise return and update out with the coordinates on tri where the ray
intersected.
With npm do:
```
npm install ray-triangle-intersection
MIT