Client for the realtime Engine
npm install react-native-engine.io-client
This is the client for Engine.IO,
the implementation of transport-based cross-browser/cross-device
bi-directional communication layer for Socket.IO.
This fork adds React Native support. Just require the module and you are good to go.
This repo will disappear as the RN packager issue is resolved.
Browser support is still present, you may still build whatever abstraction you like and re-use it across platforms.
Engine.IO is a commonjs module, which means you can include it by usingrequire on the browser and package using browserify:
1. install the client package
``bash`
$ npm install react-native-engine.io-client
2. write your app code
`js`
var socket = require('react-native-engine.io-client')('ws://localhost');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
3. build your app bundle
`bash`
$ browserify app.js > bundle.js
4. include on your page
`html`
`html`
- Lightweight
- Runs on browser and node.js seamlessly
- Transports are independent of Enginemessage
- Easy to debug
- Easy to unit test
- Runs inside HTML5 WebWorker
- Can send and receive binary data
- Receives as ArrayBuffer or Blob when in browser, and Buffer or ArrayBuffer
in Node
- When XHR2 or WebSockets are used, binary is emitted directly. Otherwise
binary is encoded into base64 strings, and decoded when binary types are
supported.
- With browsers that don't support ArrayBuffer, an object { base64: true,
data: dataAsBase64String } is emitted on the event.
The client class. Mixes in Emitter.
Exposed as eio in the browser standalone build.
#### Properties
- protocol _(Number)_: protocol revision numberbinaryType
- _(String)_ : can be set to 'arraybuffer' or 'blob' in browsers,buffer
and or arraybuffer in Node. Blob is only used in browser if it's
supported.
#### Events
- openmessage
- Fired upon successful connection.
- String
- Fired when data is received from the server.
- Arguments
- | ArrayBuffer: utf-8 encoded data or ArrayBuffer containingclose
binary data
- open
- Fired upon disconnection. In compliance with the WebSocket API spec, this event may be
fired even if the event does not occur (i.e. due to connection error or close()).error
- flush
- Fired when an error occurs.
- drain
- Fired upon completing a buffer flush
- drain
- Fired after event of transport if writeBuffer is emptyupgradeError
- upgrade
- Fired if an error occurs with a transport we're trying to upgrade to.
- ping
- Fired upon upgrade success, after the new transport is set
- pong
- Fired upon _flushing_ a ping packet (ie: actual packet write out)
-
- Fired upon receiving a pong packet.
#### Methods
- constructor
- Initializes the client
- Parameters
- String uriObject
- : optional, options objectagent
- Options
- (http.Agent): http.Agent to use, defaults to false (NodeJS only)upgrade
- (Boolean): defaults to true, whether the client should tryforceJSONP
to upgrade the transport from long-polling to something better.
- (Boolean): forces JSONP for polling transport.jsonp
- (Boolean): determines whether to use JSONP whenforceBase64
necessary for polling. If disabled (by settings to false) an error will
be emitted (saying "No transports available") if no other transports
are available. If another transport is available for opening a
connection (e.g. WebSocket) that transport
will be used instead.
- (Boolean): forces base 64 encoding for polling transport even when XHR2 responseType is available and WebSocket even if the used standard supports binary.enablesXDR
- (Boolean): enables XDomainRequest for IE8 to avoid loading bar flashing with click sound. default to false because XDomainRequest has a flaw of not sending cookie.timestampRequests
- (Boolean): whether to add the timestamp with eachfalse
transport request. Note: polling requests are always stamped unless this
option is explicitly set to (false)timestampParam
- (String): timestamp parameter (t)policyPort
- (Number): port the policy server listens on (843)path
- (String): path to connect to, default is /engine.iotransports
- (Array): a list of transports to try (in order).['polling', 'websocket']
Defaults to . EnginerememberUpgrade
always attempts to connect directly with the first one, provided the
feature detection test for it passes.
- (Boolean): defaults to false.pfx
If true and if the previous websocket connection to the server succeeded,
the connection attempt will bypass the normal upgrade process and will initially
try websocket. A connection attempt following a transport error will use the
normal upgrade process. It is recommended you turn this on only when using
SSL/TLS connections, or if you know that your network does not block websockets.
- (String): Certificate, Private key and CA certificates to use for SSL. Can be used in Node.js client environment to manually specify certificate information.key
- (String): Private key to use for SSL. Can be used in Node.js client environment to manually specify certificate information.passphrase
- (String): A string of passphrase for the private key or pfx. Can be used in Node.js client environment to manually specify certificate information.cert
- (String): Public x509 certificate to use. Can be used in Node.js client environment to manually specify certificate information.ca
- (String|Array): An authority certificate or array of authority certificates to check the remote host against.. Can be used in Node.js client environment to manually specify certificate information.ciphers
- (String): A string describing the ciphers to use or exclude. Consult the cipher format list for details on the format. Can be used in Node.js client environment to manually specify certificate information.rejectUnauthorized
- (Boolean): If true, the server certificate is verified against the list of supplied CAs. An 'error' event is emitted if verification fails. Verification happens at the connection level, before the HTTP request is sent. Can be used in Node.js client environment to manually specify certificate information.perMessageDeflate
- (Object|Boolean): parameters of the WebSocket permessage-deflate extensionfalse
(see ws module api docs). Set to to disable. (true)threshold
- (Number): data is compressed only if the byte size is above this value. This option is ignored on the browser. (1024)extraHeaders
- (Object): Headers that will be passed for each request to the server (via xhr-polling and via websockets). These values then can be used during handshake or for special proxies. Can only be used in Node.js client environment.send
- String
- Sends a message to the server
- Parameters
- | ArrayBuffer | ArrayBufferView | Blob: data to sendObject
- : optional, options objectFunction
- : optional, callback upon draincompress
- Options
- (Boolean): whether to compress sending data. This option is ignored and forced to be true on the browser. (true)close
-
- Disconnects the client.
The transport class. Private. _Inherits from EventEmitter_.
#### Events
- poll: emitted by polling transports upon starting a new requestpollComplete
- : emitted by polling transports upon completing a requestdrain
- : emitted by polling transports upon a buffer drain
> Because node.js support has been removed, the test suite will not run. This should not be an issue as only minimal code has been changed.
engine.io-client is used to testengine.io
engine. Running the
test suite ensures the client works and vice-versa.
Browser tests are run using zuul. You can
run the tests locally using the following command.
``
./node_modules/.bin/zuul --local 8080 -- test/index.js
Additionally, engine.io-client has a standalone test suite you can runmake test
with which will run node.js and browser tests. You must have zuul setup with
a saucelabs account.
The support channels for engine.io-client are the same as socket.io:
- irc.freenode.net #socket.io
- Google Groups
- Website
To contribute patches, run tests or benchmarks, make sure to clone the
repository:
`bash`
git clone git://github.com/tsjing/react-native-engine.io-client.git
Then:
`bash`
cd react-native-engine.io-client
npm install
See the Tests` section above for how to run tests before submitting any patches.
MIT - Copyright (c) 2014 Automattic, Inc.