A serializer of object, buffer, string, number and boolean for socket.
npm install socket-serializer// Pseudo code for reading data on the fly
``ts
private _bufferListReader: BufferListReader;
private _packet: IpcPacketBufferList;
handleData(data: Buffer): void {
this._bufferListReader.appendBuffer(data);
while (this._packet.decodeFromReader(this._bufferListReader)) {
this.emit('packet-received', packet);
}
this._bufferListReader.reduce();
}
`
Batchfile
npm install socket-serializer
`Dependencies
* http://nodejs.org/
Parsing/Serialization API
`ts
export class IpcPacketBuffer[List] extends IpcPacketBufferWrap {
readonly buffer: Buffer;
readonly buffers: Buffer[]; isNotValid(): boolean;
isNotComplete(): boolean;
isNull(): boolean;
isUndefined(): boolean;
isArray(): boolean;
isObject(): boolean;
isString(): boolean;
isBuffer(): boolean;
isNumber(): boolean;
isBoolean(): boolean;
// Generic serialization
serialize(data: any): void;
// Generic parsing method
parse(): any;
// Specific parsing methods
parseArrayAt(index: number): any | null;
parseArraySlice(start?: number, end?: numbers): any | null;
write(bufferWriter: Writer, data: any): void;
read(bufferReader: Reader): any;
}
`
Parsing methods
specific 'parse' methods (parseBoolean, parseNumber...) returns null if it does not mach the type of the stream.Serialization methods
Result of serializations is in 'buffer' readonly property.Buffer Writer/Reader API
`ts
export interface Writer {
readonly buffer: Buffer;
readonly buffers: Buffer[];
readonly length: number; writeByte(data: number): number;
writeBytes(dataArray: number[]): number;
writeUInt32(data: number): number;
writeDouble(data: number): number;
writeString(data: string, encoding?: BufferEncoding, len?: number): number;
writeBuffer(data: Buffer, sourceStart?: number, sourceEnd?: number): number;
write(writer: Writer): number;
}
export interface Reader {
readonly length: number;
readonly offset: number;
noAssert: boolean;
pushd(): number; // save current offset
popd(): number; // restore offset
checkEOF(offsetStep?: number): boolean;
skip(offsetStep?: number): boolean;
seek(offset: number): boolean;
readByte(): number;
readUInt32(): number;
readDouble(): number;
readString(encoding?: BufferEncoding, len?: number): string;
subarray(len?: number): Buffer;
subarrayList(len?: number): Buffer[];
slice(len?: number): Buffer;
reduce(): void; // released read buffers
}
`Buffer[Writer/Reader] vs BufferList[Writer/Reader]
BufferWriter/BufferReader works on a single buffer, internal buffer may be changed when concatening another buffer (writeBuffer)
`ts
export interface BufferWriter extends Writer {
}
`
`ts
export interface BufferReader extends Reader {
constructor(buffer: Buffer, offset?: number);
}
`BufferListWriter accumulates intermediate buffers in a list. It concatenates them only in a single when calling buffer method. It is faster then recreating a buffer at each modification.
`ts
export interface BufferListWriter extends Writer {
}
`
BufferListReader is able to read value across a set of buffers without need to concat them in a single. You can add new buffer on the fly.
`ts
export interface BufferListReader extends Reader {
constructor(buffers?: Buffer[], offset?: number);
appendBuffer(buffer: Buffer): void;
reduce(): void; // allow to garbage read buffers, offset is substracted with the len of buffers removed.
}
`SocketWriter
When serializing you can write directly to socket using a SocketWriter classes. Each one has a different strategies
* SocketWriter
Write immediately on socket, piece by piece
* DelayedSocketWriter
Write data on socket packet by packet
* BufferedSocketWriter
Write packets when reaching a sizeSample
`js
const socketHelpers = require('socket-port-helpers');
const socketSerialModule = require('socket-serializer');let port = 49152;
socketHelpers.findFirstFreePort({portRange:
>=${port}, log: false, testConnection: true })
.then((port) => {
let server = new socketSerialModule.IpcPacketNet();
server.addListener('listening', () => {
let client = new socketSerialModule.IpcPacketNet();
client.addListener('packet', (ipcPacketBuffer) => {
let paramObject = ipcPacketBuffer.parseObject();
console.log(JSON.stringify(paramObject));
});
client.addListener('error', (err) => {
});
client.connect(port);
});
server.addListener('connection', (socket) => {
const paramObject = {
num: 10.2,
str: "test",
bool: true,
array: ["", 10.2, true]
};
var ipb = new socketSerialModule.IpcPacketBuffer();
ipb.serializeObject(paramObject);
socket.write(ipb.buffer);
});
server.addListener('error', (err) => {
});
server.listen(port);
});
``Copyright (c) 2021 Emmanuel Kimmerlin
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.