A Wrapper of Node.JS' net API
npm install tcp2js
const TCP2 = require(${__dirname}/index.js);
const tcp2 = new TCP2;
tcp2.on("socket.message_raw", msg => {
console.log(Socket: Received Message {Raw} [${msg}]);
});
tcp2.on("socket.disconnect", () => {
console.log(Socket: Disconnected);
});
tcp2.onmessage("message", msg => {
console.log(Socket: Received Message [, ...msg.content, ]);
tcp2.send('message', 'hi').then(id => {
console.log(Socket: Sent the message [${id}]);
});
});
tcp2.on("socket.afterExit", () => {
//tcp2.connect();
});
tcp2.on("socket.connect", () => {
console.log(Socket: Connected.);
});
tcp2.on("socket.error", e => {
console.log(Socket: Error, e);
});
tcp2.on("server.error", e => {
console.log(Server: Error, e);
});
tcp2.on("server.connection", socket => {
console.log(Server [${socket.address().address}:${socket.address().port}]: Connected as ${socket.id}.);
socket.send(message, hi).then(id => {
console.log(Server: Sent the message [${id}]);
});
socket.on("message_raw", msg => {
console.log(Server [${socket.id}]: Received Message {Raw} [${msg}]);
});
socket.on("disconnect", () => {
console.log(Server [${socket.id}]: Disconnected);
});
socket.onmessage("message", msg => {
console.log(Server [${socket.id}]: Received Message [, ...msg.content, ']');
tcp2.disconnect();
});
socket.on("error", e => {
console.log(Server [${socket.id}]: Error, e);
});
});
tcp2.on("server.listening", () => {
console.log(Server: Listening.);
tcp2.connect();
});
tcp2.on("socket.ready", () => {
});
tcp2.listen();
`
Usage and Examples
$3
Read @evodev/eventemitter's README.md.
Events:
[1] disconnect
[2] message_raw
Parameters:
- message
Message sent by Socket
$3
Listen to socket's messages
- event [String]
Event's name
- messages [Any]
Message's contents
`js
socket.onmessage('message', console.log)
`
$3
Is net#Socket
$3
Read net#Socket#address()
$3
Send a message to socket
- event [String]
Event's name
- messages [Any]
Message's contents
`js
socket.send(message, hai);
`
$3
- socket [Boolean, Default: true]
If set to true, socket will get enabled
- server [Boolean, Default: true]
If set to true, server will get enabled
`js
new TCP2
`
$3
- ip [String, Default: 127.0.0.1]
Server's IP
- port [Number, Default: 1337]
Server's Port
- callback [Function]
$3
- ip [String, Default: 127.0.0.1]
Server's IP
- port [Number, Default: 1337]
Server's Port
- callback [Function]
$3
Send message to server
- event [String]
Event's name
- messages [Any]
Message's contents
`js
tcp2.send(message, hai)
`
$3
Send message but to all sockets, a clone of Socket#send
`js
tcp2.send(message, hi)
`
$3
Read @evodev/eventemitter's README.md.
Events:
[1] socket.connect
[2] socket.disconnect
[3] socket.error
Parameters:
- Error
[4] socket.message_raw
Parameters:
- message
Message sent by Socket
[5] server.connection
Parameters:
- Socket
[6] server.error
Parameters:
- Error
[7] server.listening
[8] server.message_raw
Parameters:
- message
Message sent by Server
[8] socket.afterExit
`js
tcp2.on("server.listening", () => console.log(Listening to localhost));
`
$3
Listen to sockets' messages
- event [String]
Event's name
- message [Object]
- content [Array]
Message's contents
- id [String]
Message's ID
`js
tcp2.onmessage(message, console.log);
``