Tabris.js


Tabris.js is a framework for developing mobile apps with native UIs in JavaScript.
iOS and Android apps can be built entirely from one code base, which frees you from the task of managing code for multiple platforms.
!
Tabris.js hello world
Native widgets
The code of the application is loaded dynamically - nothing is precompiled. JavaScript is executed Just-in-Time and passed via a native bridge to the device. Tabris.js accesses native controls and does not depend on webviews to render the app's UI. As a result, the performance of the apps cannot be distinguished from apps developed directly in native code of the platforms.
Getting started
To start developing Tabris.js applications, visit
tabrisjs.com and check out the "
Getting Started" guide in the documentation. Be sure to also consult the code
snippets and
examples in the Tabris.js Developer App (download from the app store for
Android and
iOS).
Extensible
Tabris.js can be extended with
Cordova plugins to add support for additional native features. A cordova plugin is also able to directly interface with the native widgets (as can be seen e.g. in the
tabris-plugin-maps).
Additionally
npm modules can be used to further enrich the available JS APIs.
Tabris.js also adds support for many key web technologies including:
- _Canvas_
- _XMLHttpRequest / fetch()_
- _WebSockets_
- _localStorage_
Online build
To package your source into a installable app, Tabris.js features an online
build service. There is no need to download a huge SDK or use specific hardware for development (e.g. a Mac machine to build for iOS). A
local build is also available as an option if more customization is needed.
Build tabris npm module
Follow these steps if you want to build the tabris module yourself.
Install the
Grunt build tool using
npm:
``
bash
npm install -g grunt-cli
`
In the tabris-js root directory fetch the dependencies and build:
`
bash
npm install
grunt
``
License
Published under the terms of the
BSD 3-Clause License.