get current touch/mouse position
npm install touch-position
Gets the current mouse/touch position as a 2-component vector. By default, attaches mouse and touch events to window.
``js
var position = require('touch-position')();
//inside your render loop...
function render () {
drawSprite(position[0], position[1]);
}
`
Note: Version 2.x and above no longer supports IE <= 8.

#### position = touchPosition([opt])
Returns a position array with the mouse or current finger's [ x, y ] position. Options:
- element the element to attach the events to, defaults to windowtouchstart
- whether to change position on touchstart and mousedown events as well (default true)position
- the initial position to start with (i.e. before any events are triggered), default is [0, 0]
#### emitter = touchPosition.emitter([opt])
The same as above, but returns an EventEmitter so you can handle move events:
`js
var touch = require('touch-position').emitter()
touch.on('move', handleMove)
console.log(touch.position) // the current [x,y] position
`
#### emitter.dispose()
Removes any attached event listeners from element when you no longer need it. After calling this method, touch.position will no longer update and the move event will stop firing.
`js
var touch = require('touch-position').emitter()
touch.dispose()
``
MIT, see LICENSE.md for details.