JavaScript parser, mangler/compressor and beautifier toolkit
npm install uglify-js-papandreouUglifyJS 2
==========

UglifyJS is a JavaScript parser, minifier, compressor or beautifier toolkit.
This page documents the command line utility. For
API and internals documentation see my website.
There's also an
in-browser online demo (for Firefox,
Chrome and probably Safari).
Install
-------
First make sure you have installed the latest version of node.js
(You may need to restart your computer after this step).
From NPM for use as a command line app:
npm install uglify-js -g
From NPM for programmatic use:
npm install uglify-js
From Git:
git clone git://github.com/mishoo/UglifyJS2.git
cd UglifyJS2
npm link .
Usage
-----
uglifyjs [input files] [options]
UglifyJS2 can take multiple input files. It's recommended that you pass the
input files first, then pass the options. UglifyJS will parse input files
in sequence and apply any compression options. The files are parsed in the
same global scope, that is, a reference from a file to some
variable/function declared in another file will be matched properly.
If you want to read from STDIN instead, pass a single dash instead of input
files.
The available options are:
```
--source-map Specify an output file where to generate source map.
[string]
--source-map-root The path to the original source to be included in the
source map. [string]
--source-map-url The path to the source map to be added in //#
sourceMappingURL. Defaults to the value passed with
--source-map. [string]
--source-map-include-sources
Pass this flag if you want to include the content of
source files in the source map as sourcesContent
property. [boolean]
--in-source-map Input source map, useful if you're compressing JS that was
generated from some other original code.
--screw-ie8 Pass this flag if you don't care about full compliance
with Internet Explorer 6-8 quirks (by default UglifyJS
will try to be IE-proof). [boolean]
--expr Parse a single expression, rather than a program (for
parsing JSON) [boolean]
-p, --prefix Skip prefix for original filenames that appear in source
maps. For example -p 3 will drop 3 directories from file
names and ensure they are relative paths. You can also
specify -p relative, which will make UglifyJS figure out
itself the relative paths between original sources, the
source map and the output file. [string]
-o, --output Output file (default STDOUT).
-b, --beautify Beautify output/specify output options. [string]
-m, --mangle Mangle names/pass mangler options. [string]
-r, --reserved Reserved names to exclude from mangling.
-c, --compress Enable compressor/pass compressor options. Pass options
like -c hoist_vars=false,if_return=false. Use -c with no
argument to use the default compression options. [string]
-d, --define Global definitions [string]
-e, --enclose Embed everything in a big function, with a configurable
parameter/argument list. [string]
--comments Preserve copyright comments in the output. By default this
works like Google Closure, keeping JSDoc-style comments
that contain "@license" or "@preserve". You can optionally
pass one of the following arguments to this flag:
- "all" to keep all comments
- a valid JS regexp (needs to start with a slash) to keep
only comments that match.
Note that currently not all comments can be kept when
compression is on, because of dead code removal or
cascading statements into sequences. [string]
--preamble Preamble to prepend to the output. You can use this to
insert a comment, for example for licensing information.
This will not be parsed, but the source map will adjust
for its presence.
--stats Display operations run time on STDERR. [boolean]
--acorn Use Acorn for parsing. [boolean]
--spidermonkey Assume input files are SpiderMonkey AST format (as JSON).
[boolean]
--self Build itself (UglifyJS2) as a library (implies
--wrap=UglifyJS --export-all) [boolean]
--wrap Embed everything in a big function, making the “exports”
and “global” variables available. You need to pass an
argument to this option to specify the name that your
module will take when included in, say, a browser.
[string]
--export-all Only used when --wrap, this tells UglifyJS to add code to
automatically export all globals. [boolean]
--lint Display some scope warnings [boolean]
-v, --verbose Verbose [boolean]
-V, --version Print version number and exit. [boolean]
Specify --output (-o) to declare the output file. Otherwise the output
goes to STDOUT.
UglifyJS2 can generate a source map file, which is highly useful for
debugging your compressed JavaScript. To get a source map, pass
--source-map output.js.map (full path to the file where you want the
source map dumped).
Additionally you might need --source-map-root to pass the URL where the--prefix
original files can be found. In case you are passing full paths to input
files to UglifyJS, you can use (-p) to specify the number of
directories to drop from the path prefix when declaring files in the source
map.
For example:
uglifyjs /home/doe/work/foo/src/js/file1.js \
/home/doe/work/foo/src/js/file2.js \
-o foo.min.js \
--source-map foo.min.js.map \
--source-map-root http://foo.com/src \
-p 5 -c -m
The above will compress and mangle file1.js and file2.js, will drop thefoo.min.js
output in and the source map in foo.min.js.map. The sourcehttp://foo.com/src/js/file1.js
mapping will refer to andhttp://foo.com/src/js/file2.js (in fact it will list http://foo.com/srcjs/file1.js
as the source map root, and the original files as andjs/file2.js).
When you're compressing JS code that was output by a compiler such as
CoffeeScript, mapping to the JS code won't be too helpful. Instead, you'd
like to map back to the original code (i.e. CoffeeScript). UglifyJS has an
option to take an input source map. Assuming you have a mapping from
CoffeeScript → compiled JS, UglifyJS can generate a map from CoffeeScript →
compressed JS by mapping every token in the compiled JS to its original
location.
To use this feature you need to pass --in-source-map
/path/to/input/source.map. Normally the input source map should also point
to the file containing the generated JS, so if that's correct you can omit
input files from the command line.
To enable the mangler you need to pass --mangle (-m). The following
(comma-separated) options are supported:
- sort — to assign shorter names to most frequently used variables. This
saves a few hundred bytes on jQuery before gzip, but the output is
_bigger_ after gzip (and seems to happen for other libraries I tried it
on) therefore it's not enabled by default.
- toplevel — mangle names declared in the toplevel scope (disabled by
default).
- eval — mangle names visible in scopes where eval or with are used
(disabled by default).
When mangling is enabled but you want to prevent certain names from being
mangled, you can declare those names with --reserved (-r) — pass a
comma-separated list of names. For example:
uglifyjs ... -m -r '$,require,exports'
to prevent the require, exports and $ names from being changed.
You need to pass --compress (-c) to enable the compressor. Optionallyfoo=bar
you can pass a comma-separated list of options. Options are in the form, or just foo (the latter implies a boolean option that you wanttrue
to set ; it's effectively a shortcut for foo=true).
- sequences -- join consecutive simple statements using the comma operator
- properties -- rewrite property access using the dot notation, forfoo["bar"] → foo.bar
example
- dead_code -- remove unreachable code
- drop_debugger -- remove debugger; statements
- unsafe (default: false) -- apply "unsafe" transformations (discussion below)
- conditionals -- apply optimizations for if-s and conditional
expressions
- comparisons -- apply certain optimizations to binary nodes, for example:!(a <= b) → a > b
(only when unsafe), attempts to negate binary nodes,a = !b && !c && !d && !e → a=!(b||c||d||e)
e.g. etc.
- evaluate -- attempt to evaluate constant expressions
- booleans -- various optimizations for boolean context, for example !!a
? b : c → a ? b : c
- loops -- optimizations for do, while and for loops when we can
statically determine the condition
- unused -- drop unreferenced functions and variables
- hoist_funs -- hoist function declarations
- hoist_vars (default: false) -- hoist var declarations (this is false
by default because it seems to increase the size of the output in general)
- if_return -- optimizations for if/return and if/continue
- join_vars -- join consecutive var statements
- cascade -- small optimization for sequences, transform x, x into xx = something(), x
and into x = something()
- warnings -- display warnings when dropping unreachable code or unused
declarations etc.
- negate_iife -- negate "Immediately-Called Function Expressions"
where the return value is discarded, to avoid the parens that the
code generator would insert.
- pure_getters -- the default is false. If you pass true forfoo.bar
this, UglifyJS will assume that object property access
(e.g. or foo["bar"]) doesn't have any side effects.
- pure_funcs -- default null. You can pass an array of names andvar q = Math.floor(a/b)
UglifyJS will assume that those functions do not produce side
effects. DANGER: will not check if the name is redefined in scope.
An example case here, for instance . Ifq
variable is not used elsewhere, UglifyJS will drop it, but willMath.floor(a/b)
still keep the , not knowing what it does. You canpure_funcs: [ 'Math.floor' ]
pass to let it know that this
function won't produce any side effect, in which case the whole
statement would get discarded. The current implementation adds some
overhead (compression will be slower).
- drop_console -- default false. Pass true to discard calls toconsole.*
functions.
It enables some transformations that might break code logic in certain
contrived cases, but should be fine for most code. You might want to try it
on your own code, it should reduce the minified size. Here's what happens
when this flag is on:
- new Array(1, 2, 3) or Array(1, 2, 3) → [1, 2, 3 ]new Object()
- → {}String(exp)
- or exp.toString() → "" + expnew Object/RegExp/Function/Error/Array (...)
- → we discard the newtypeof foo == "undefined"
- → foo === void 0void 0
- → undefined (if there is a variable named "undefined" in
scope; we do it because the variable name will be mangled, typically
reduced to a single character).
You can use the --define (-d) switch in order to declare global--define DEBUG=false
variables that UglifyJS will assume to be constants (unless defined in
scope). For example if you pass then, coupled with`
dead code removal UglifyJS will discard the following from the output:javascript`
if (DEBUG) {
console.log("debug stuff");
}
UglifyJS will warn about the condition being always false and about dropping
unreachable code; for now there is no option to turn off only this specific
warning, you can pass warnings=false to turn off all warnings.
Another way of doing that is to declare your globals as constants in a
separate file and include it into the build. For example you can have a
build/defines.js file with the following:`javascript`
const DEBUG = false;
const PRODUCTION = true;
// etc.
and build your code like this:
uglifyjs build/defines.js js/foo.js js/bar.js... -c
UglifyJS will notice the constants and, since they cannot be altered, it
will evaluate references to them to the value itself and drop unreachable
code as usual. The possible downside of this approach is that the build
will contain the const declarations.
The code generator tries to output shortest code possible by default. In
case you want beautified output, pass --beautify (-b). Optionally you
can pass additional arguments that control the code output:
- beautify (default true) -- whether to actually beautify the output.-b
Passing will set this to true, but you might need to pass -b even-b beautify=false
when you want to generate minified code, in order to specify additional
arguments, so you can use to override it.indent-level
- (default 4)indent-start
- (default 0) -- prefix all lines by that many spacesquote-keys
- (default false) -- pass true to quote all keys in literalspace-colon
objects
- (default true) -- insert a space after the colon signsascii-only
- (default false) -- escape Unicode characters in strings andinline-script
regexps
- (default false) -- escape the slash in occurrences of in strings
- width (default 80) -- only takes effect when beautification is on, thismax-line-len
specifies an (orientative) line width that the beautifier will try to
obey. It refers to the width of the line text (excluding indentation).
It doesn't work very well currently, but it does make the code generated
by UglifyJS more readable.
- (default 32000) -- maximum line length (for uglified code)bracketize
- (default false) -- always insert brackets in if, for,do
, while or with statements, even if their body is a singlesemicolons
statement.
- (default true) -- separate statements with semicolons. Iffalse
you pass then whenever possible we will use a newline instead of apreamble
semicolon, leading to more readable output of uglified code (size before
gzip could be smaller; size after gzip insignificantly larger).
- (default null) -- when passed it must be a string and
it will be prepended to the output literally. The source map will
adjust for this text. Can be used to insert a comment containing
licensing information, for example.
You can pass --comments to retain certain comments in the output. By--comments all
default it will keep JSDoc-style comments that contain "@preserve",
"@license" or "@cc_on" (conditional compilation for IE). You can pass to keep all the comments, or a valid JavaScript regexp to--comments
keep only comments that match this regexp. For example
'/foo|bar/' will keep only comments that contain "foo" or "bar".
Note, however, that there might be situations where comments are lost. For
example:
`javascript`
function f() {
/* @preserve Foo Bar /
function g() {
// this function is never called
}
return something();
}
Even though it has "@preserve", the comment will be lost because the inner
function g (which is the AST node to which the comment is attached to) is
discarded by the compressor as not referenced.
The safest comments where to place copyright information (or other info that
needs to be kept in the output) are comments attached to toplevel nodes.
UglifyJS2 has its own abstract syntax tree format; for
practical reasons
we can't easily change to using the SpiderMonkey AST internally. However,
UglifyJS now has a converter which can import a SpiderMonkey AST.
For example [Acorn][acorn] is a super-fast parser that produces a
SpiderMonkey AST. It has a small CLI utility that parses one file and dumps
the AST in JSON on the standard output. To use UglifyJS to mangle and
compress that:
acorn file.js | uglifyjs --spidermonkey -m -c
The --spidermonkey option tells UglifyJS that all input files are not
JavaScript, but JS code described in SpiderMonkey AST in JSON. Therefore we
don't use our own parser in this case, but just transform that AST into our
internal AST.
More for fun, I added the --acorn option which will use Acorn to do allrequire("acorn")
the parsing. If you pass this option, UglifyJS will .
Acorn is really fast (e.g. 250ms instead of 380ms on some 650K code), but
converting the SpiderMonkey tree that Acorn produces takes another 150ms so
in total it's a bit more than just using UglifyJS's own parser.
API Reference
-------------
Assuming installation via NPM, you can load UglifyJS in your application
like this:
`javascript`
var UglifyJS = require("uglify-js");
It exports a lot of names, but I'll discuss here the basics that are needed
for parsing, mangling and compressing a piece of code. The sequence is (1)
parse, (2) compress, (3) mangle, (4) generate output code.
There's a single toplevel function which combines all the steps. If you
don't need additional customization, you might want to go with minify.`
Example:javascript`
var result = UglifyJS.minify("/path/to/file.js");
console.log(result.code); // minified output
// if you need to pass code instead of file name
var result = UglifyJS.minify("var b = function () {};", {fromString: true});
You can also compress multiple files:
`javascript`
var result = UglifyJS.minify([ "file1.js", "file2.js", "file3.js" ]);
console.log(result.code);
To generate a source map:
`javascript`
var result = UglifyJS.minify([ "file1.js", "file2.js", "file3.js" ], {
outSourceMap: "out.js.map"
});
console.log(result.code); // minified output
console.log(result.map);
Note that the source map is not saved in a file, it's just returned in
result.map. The value passed for outSourceMap is only used to set thefile attribute in the source map (see [the spec][sm-spec]).
You can also specify sourceRoot property to be included in source map:
`javascript`
var result = UglifyJS.minify([ "file1.js", "file2.js", "file3.js" ], {
outSourceMap: "out.js.map",
sourceRoot: "http://example.com/src"
});
If you're compressing compiled JavaScript and have a source map for it, you
can use the inSourceMap argument:`javascriptcode
var result = UglifyJS.minify("compiled.js", {
inSourceMap: "compiled.js.map",
outSourceMap: "minified.js.map"
});
// same as before, it returns and map`
The inSourceMap is only used if you also request outSourceMap (it makes
no sense otherwise).
Other options:
- warnings (default false) — pass true to display compressor warnings.
- fromString (default false) — if you pass true then you can pass
JavaScript source code, rather than file names.
- mangle — pass false to skip mangling names.
- output (default null) — pass an object if you wish to specify
additional [output options][codegen]. The defaults are optimized
for best compression.
- compress (default {}) — pass false to skip compressing entirely.
Pass an object to specify custom [compressor options][compressor].
We could add more options to UglifyJS.minify — if you need additional
functionality please suggest!
Following there's more detailed API info, in case the minify function is
too simple for your needs.
#### The parser
`javascript`
var toplevel_ast = UglifyJS.parse(code, options);
options is optional and if present it must be an object. The following
properties are available:
- strict — disable automatic semicolon insertion and support for trailingfilename
comma in arrays and objects
- — the name of the file where this code is coming fromtoplevel
- — a toplevel node (as returned by a previous invocation ofparse
)
The last two options are useful when you'd like to minify multiple files and
get a single file as the output and a proper source map. Our CLI tool does
something like this:
`javascript`
var toplevel = null;
files.forEach(function(file){
var code = fs.readFileSync(file, "utf8");
toplevel = UglifyJS.parse(code, {
filename: file,
toplevel: toplevel
});
});
After this, we have in toplevel a big AST containing all our files, with
each token having proper information about where it came from.
#### Scope information
UglifyJS contains a scope analyzer that you need to call manually before
compressing or mangling. Basically it augments various nodes in the AST
with information about where is a name defined, how many times is a name
referenced, if it is a global or not, if a function is using eval or thewith statement etc. I will discuss this some place else, for now what's`
important to know is that you need to call the following before doing
anything with the tree:javascript`
toplevel.figure_out_scope()
#### Compression
Like this:
`javascript`
var compressor = UglifyJS.Compressor(options);
var compressed_ast = toplevel.transform(compressor);
The options can be missing. Available options are discussed above in
“Compressor options”. Defaults should lead to best compression in most
scripts.
The compressor is destructive, so don't rely that toplevel remains the
original tree.
#### Mangling
After compression it is a good idea to call again figure_out_scope (since`
the compressor might drop unused variables / unreachable code and this might
change the number of identifiers or their position). Optionally, you can
call a trick that helps after Gzip (counting character frequency in
non-mangleable words). Example:javascript`
compressed_ast.figure_out_scope();
compressed_ast.compute_char_frequency();
compressed_ast.mangle_names();
#### Generating output
AST nodes have a print method that takes an output stream. Essentially,`
to generate code you do this:javascript`
var stream = UglifyJS.OutputStream(options);
compressed_ast.print(stream);
var code = stream.toString(); // this is your minified code
or, for a shortcut you can do:
`javascript`
var code = compressed_ast.print_to_string(options);
As usual, options is optional. The output stream accepts a lot of otions,source_map
most of them documented above in section “Beautifier options”. The two
which we care about here are and comments.
#### Keeping comments in the output
In order to keep certain comments in the output you need to pass the
comments option. Pass a RegExp or a function. If you pass a RegExp, only//
those comments whose body matches the regexp will be kept. Note that body
means without the initial or /*. If you pass a function, it will be
called for every comment in the tree and will receive two arguments: the
node that the comment is attached to, and the comment token itself.
The comment token has these properties:
- type: "comment1" for single-line comments or "comment2" for multi-linevalue
comments
- : the comment bodypos
- and endpos: the start/end positions (zero-based indexes) in theline
original code where this comment appears
- and col: the line and column where this comment appears in thefile
original code
- — the file name of the original filenlb
- — true if there was a newline before this comment in the original
code, or if this comment contains a newline.
Your function should return true to keep the comment, or a falsy value
otherwise.
#### Generating a source mapping
You need to pass the source_map argument when calling print. It needsSourceMap
to be a object (which is a thin wrapper on top of the
[source-map][source-map] library).
Example:
`javascript
var source_map = UglifyJS.SourceMap(source_map_options);
var stream = UglifyJS.OutputStream({
...
source_map: source_map
});
compressed_ast.print(stream);
var code = stream.toString();
var map = source_map.toString(); // json output for your source map
`
The source_map_options (optional) can contain the following properties:
- file: the name of the JavaScript output file that this mapping refers toroot
- : the sourceRoot property (see the [spec][sm-spec])orig`: the "original source map", handy when you compress generated JS
-
and want to map the minified output back to the original code where it
came from. It can be simply a string in JSON, or a JSON object containing
the original source map.
[acorn]: https://github.com/marijnh/acorn
[source-map]: https://github.com/mozilla/source-map
[sm-spec]: https://docs.google.com/document/d/1U1RGAehQwRypUTovF1KRlpiOFze0b-_2gc6fAH0KY0k/edit
[codegen]: http://lisperator.net/uglifyjs/codegen
[compressor]: http://lisperator.net/uglifyjs/compress