Showing 21-40 of 122 packages
Draws a big triangle
A layer that can be used for post-processing, GPGPU, etc
Customizable GLSL codegen for @thi.ng/shader-ast
WebGL & GLSL abstraction layer
Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast
GPU Accelerated JavaScript
A layer that can be used for post-processing, GPGPU, etc
An image to pixel transformation with motion effect
provide common graph algorithms implemented with WebGPU
postprocessing wrapper for React and react-three-fiber
Deep Neural Network Execution Framework for Web Browsers
A 3D (thr) model to pixel transformation with motion effect
Particle image effect using three.js
Modern fisheye dewarping library for the web using WebGPU
🍎Mavity: GPU compute particle systems and graphs, including Barnes-Hut physics (formerly three-g)
Abstract implementation of matrix math. MathMatrix introduces class Matrix, which is a multidimensional structure which, in the most trivial case, is a 2D matrix. A matrix of specific form could also be classified as a vector. MathMatrix heavily relly on
A GPU.js extender for use with React Native's Expo library
GPUComputationRender module for Three.js with ES6 compatibility
gpgpu.js is a library for running compute on the GPU in the browser. It is built on top of [WebGPU](https://gpuweb.github.io/gpuweb/), a new web standard for GPU programming.
A post processing library for three.js.