Showing 1-20 of 456 packages
A Gamepad handler as a React component
TypeScript definitions for react-gamepad
node-gamepad is a package for node that allows you to effortlessly interface your node applications with a variety of gamepad controllers. This is a port of node-gamepad library to typescript by also removing some of the restrictions implied by this libra
A simple HTML5 Gamepad handler that provides keyboard-like events for Gamepad axes and button
Framework-agnostic gamepad display visualization
Browser Gamepad API implementation for Node.js with native SDL2 bindings
Game-Loop-Based Gamepad API Wrapper
node bindings to the Gamepad library
Typescript gamepad API for consistent cross-browser and cross-gamepad binding, polling for input, etc.
TypeScript definitions for W3C Gamepad API
Library that enables users to consume Gamepad API inside React
Handle Keyboard, Gamepad, and Touch Controls under a single API
A Gamepad API wrapper and mapping tool.
Gamepad Inputs for strudel
Using [noph](https://noph.dev/) components with [svelte-gamepad-virtual-joystick](https://github.com/brean/svelte-gamepad-virtual-joystick)
Shared code and assets for games using React.js and gamepad/controller input, including a pie menu and on-screen controller keyboard.
React Native gamepad bridge via WebView (buttons, sticks, d-pad, status).
gamepad and controller support for map navigation
Multi-touch gamepad with buttons and joystick for JavaScript games, apps, IOT
Helper library for Gamepad API. Helps with detecting type of gamepad and mapping to buttons and icons.