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An EventListener similar to UnityEvent
UnityEvent and System.Func had a child. Lets you drag-and-drop methods with or without return values / parameters in the Unity inspector. It uses expression trees and reflection to cache a delegate on first execution. Usage is identical to UnityEvent
VZO extensions for VFX Graph
Lightweight implementation of OSC server/client
A collection of tools to simplify writing public API components in Unity.
A simple utility script for creating gauges to maintain stats such as health, energy, stamina, ect.