Showing 1-6 of 6 packages
This package contains configurable per-object and per-camera outline effect implementation for built-in render pipeline. Both solid and blurred outline modes are supported (Gauss blur), as well as depth testing. Reusable and extensible API.
Provides a set of extension methods and utilities to make async/await usable in Unity. Requires .NET 4.6 or higher.
MVC(S) framework for Unity.
This package contains configurable outline implementation for Universal Render Pipeline.
UnityFx.Async introduces effective and portable asynchronous operations that can be used very much like Tasks in .NET and Promises in JS.
This package contains configurable outline implementation for Unity post-processing stack (v2).