Showing 1-20 of 23 packages
Just a simple set of functions for making consistent destroyed instance logs.
A simple function that just reverses any array given to it.
Simple, base-level tooling for working with signals in Roblox.
Efficient representation of byte composed of bits.
Fake It 'Till You Make It - A unit testing utility for faking everything from Roblox Instances to custom objects.
A generic, type-safe library for Roblox game development, written using roblox-ts, for granting rewards to players through containers.
A library for creating touch-screen joystick interfaces for Roblox development written using roblox-ts.
A TypeScript wrapper for RemoteEvents that provides a type-safe interface for networked events in a Roblox game.
A simple set of implementations of stack and queue data structures.
A generic, type-safe package for Roblox development made with roblox-ts for giving out rewards to players who achieve specified objectives based on their player statistics.
A module that provides basic linked list data structures.
A simple package for creating timers to more accurately track time and allow for cancellation. Written using roblox-ts.
A module for collecting batches of items, be they logs or tasks, to be posted together in order.
A simple class that looks like a regular map but that throws if indexed by a missing key.
A simple Finite State Machine implementation for Roblox development written using roblox-ts.
A module for passing any values around by sharing a pointer, as well as allowing consumers to subscribe to changes and allowing authors to hold locks on changing the value.
A simple implementation of a lazy loading wrapper for any type of value.
A generic, type-safe package for Roblox development made with roblox-ts for giving out rewards to players who achieve specified objectives based on their player statistics.
Just a simple function that errors out if the argument is nil / undefined.
A Roblox-TS library for networking persistent values from the server to the client