Showing 1-20 of 95 packages
Project about source code testing (idea stage)
Type definitions of VRMC_springBone_extended_collider 1.0 schema
A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system.
Auxiliary Lines toolkit to draw auxiliary frame for collider, frustum, light and bounding box.
An axis-aligned bounding box component for A-Frame.
Fil Engine's Three BVH Mesh Collider Addon
Collider 2D (nano)
A simple collider for detecting when two objects interact with each other
Fetch handler for react-collider
Merge plain old objects without source modifications and optionally provide custom merge behavior per specific child path.
Express middleware for isomorphic express + react apps
collider plugin for @safe-engine/pixi
Jenkins-one-at-a-time hash collider powered by wasm & workers
MCP server for live coding music with SuperCollider
Cannon API interface components the A-Frame Physics System.
Sound Processing Language for Web Audio
Layered AOP forgery tools : up/bottom methods, collider and restrictions
Pixel perfect collision detector
A blazing-fast multithreaded web game engine that handles 20,000+ NPCs without breaking a sweat