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Particle and Effect System for Pixi.js
Functional effect system driven rules engine
Particle and Effect System for Pixi.js
Exposes the core Effect System plus a handful of patched modules from fp-ts, usage like:
Asynchronous effect system for TypeScript
Pure TypeScript effect system with fiber-based concurrency, brands, refinements, and pattern matching
The missing standard library for TypeScript, for writing production-grade software.
Particle and Effect System for Pixi.js
A particle effect system for Three.js
## Installation
A tiny functional effect system for TypeScript library developers
A wrapper package that uses `useInsertionEffect` or a fallback for it
A library for building command-line interfaces with Effect
A React helper hook for scheduling a layout effect with a fallback to a regular effect for environments where layout effects should not be used (such as server-side rendering).
Particle and Effect System for Pixi.js
Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
It's react's useEffect hook, except using deep comparison on the inputs, not reference equality
Create components whose prop changes map to a global side effect
## Shimmer Effect System