Showing 1-20 of 20 packages
Zero dependency canvas floodfill
Optimized, non-recursive flood fill using a scan line search
Vector based fill tool (like floodfill)
Zero dependency canvas floodfill
Vector based fill tool (like floodfill)
Optimized, non-recursive flood fill using a scan line search
A generic flood fill algorithm that works on arbitrary 2d data.
<img src="./public/pixil_logox200.png"/>
A non-recursive, n-dimensional implementation of flood fill.
This repository contains code for 2D Canvas Grid. It's a class which can be used to create `Grid` on html canvas. The grid consist of `GridCell` which can be accessed via api provided by `Grid` class and can be manipulated.
<!-- Generated by documentation.js. Update this documentation by updating the source code. -->
Magic wand tool (fuzzy selection) by color
2D grid and shape iterators w/ multiple orderings
Headless 2D shape drawing, filling & rasterization for arbitrary targets/purposes (no canvas required)
Magic Wand (selection tool by color differences) for Openlayers library
A simple 2D [flood fill](http://en.wikipedia.org/wiki/Flood_fill) with no stupid dependencies!
Canvas filters using imageData
natlib is a highly composable library for small games.
UnityBitmapDrawing ==================
Magic wand tool (fuzzy selection) by color