Showing 1-20 of 39 packages
highlight.js syntax definition for Godot's GDScript language
Contains the lezer parser for the GDScript language.
Enables Codemirror to parse GDScript (ie. highlight and indent automatically).
Run GDScript code directly from NodeJS
GDScript LSP bridge for OpenCode - enables Godot language server support via stdio-to-TCP bridging
GDScript LSP integration with coc.nvim
A magical documentation tool for GDScript.
GDScript dictionary for cspell.
Generate Typescript Types based on GDScript Files
TypeScript to GDScript transpiler.
A library that makes GDScript code look pretty.
Grammar for Godot's built-in scripting language.
A linter for GDScript programming language. It enforces following the official style guide (http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/gdscript_styleguide.html) + has some additional rules. In active development. Use at your own
TypeScript to GDScript transpiler.
Generate GDScript docs based on input files/directory
highlight.js syntax definition for Godot's GDScript language
GDScript regular expressions made easy.
Powerful procedural content generation system for dynamic, context-aware narratives and interactive experiences. Perfect for games, simulations, and creative applications.
A BMad MEthod Core Module that offers a substantial stand alone module for Game Development across multiple supported platforms
Simple LSP server that converts WSL and Windows paths to Godot LSP