Showing 1-20 of 157 packages
Extension to Three.js InstancedMesh supporting per-instance uniform values
Pure GPU, instanced, screen-projected lines for regl
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
instanced group mesh support for three.js
High-performance instanced scatter systems for Three.js with chunk-based LOD
## Highly extendable instanced line rendering in a single draw call. Based on [Regl](https://github.com/regl-project/regl).
GPU-accelerated line rendering for WebGPU with joins and caps
Various utilities related to Three.js
Use three.js InstancedMesh object within A-Frame
A WebSocket event handler which hosts an instanced prompt application.
Scene graph level abstraction for three.js InstancedBufferGeometry
1.8.4[Bloom implemented] [1.8.2]For visual scripting added fetch, getArra and forEach. Networking implemented - based on kurento openvidu server. fix arcball camera,instanced draws added also effect pipeline blend with instancing option.Normalmap added, F
An instanced indirect rendering system.
WebGL performance monitor that showing percentage of GPU/CPU load
JavaScript DXF file viewer
Required by Rovents to use Instanced events.
Render error bars for the set of points
This repository contains a few classes that allow you to animate a large number of skinned meshes efficiently.
Utility extension methods for BatchedMesh