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A lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions; Wolfgang Draxinger (2013).
webgpu utils for timefold
gl-matrix's mat4, split into smaller pieces
WGSL Parser and Reflection library
gl-matrix's vec4, split into smaller pieces
gl-matrix's quaternion, split into smaller pieces
recomposes a 4x4 matrix
- WebGPU Engine
struct buffer view for wgsl's struct
gl-matrix's mat4, split into smaller pieces
gl-matrix's vec4, in c, split into smaller pieces
gl-matrix's quaternion, in c, split into smaller pieces
tweens a CSS transform (matrix3d)
gl-matrix's mat4, in c, split into smaller pieces