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base64 msdf fonts distributed as npm package
Modern TypeScript wrapper for msdfgen WebAssembly - Generate MSDF font atlases in the browser
Vite plugin for generating MSDF fonts for use in Lightningjs
Text rendering in Three.js with WebGPU using MSDF fonts.
High-performance MSDF text engine for Three.js
Utility classes for text rendering in Three.js using MSDF (multi-channel signed distance fields) and bitmap fonts. Includes geometry with rich attributes for animations and WebGPU support.
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
base64 msdf fonts distributed as npm package
Converts font files (.ttf, .otf, .woff, .woff2) to SDF format for Lightning 3's renderer, with added font metrics generation for SDF and Canvas Web fonts
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
Wrapper for msdf-atlas-gen
**babylon-msdf-text** is a library for rendering high-quality, scalable, and anti-aliased text in Babylon.js using the Multi-channel Signed Distance Field (MSDF) technique. It offers an efficient and straightforward solution for superior text rendering in
Ultra-smooth WebGL terminal renderer with MSDF font rendering
MSDF files typically used for frontend rendering of text in WebGL
Multi-channel SDF font rendering & basic text layout for WebGL
[](https://github.com/SolalDR/three-msdf-text/actions?workflow=build) [](https://gi
msdf generator in node.js
Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).
Provide geometry and material in THREE.js for MSDF (multi-channel signed distance fields) glyph and more
Creates a bitmap font of signed distance fields from a font file