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 ## installation instructions
pbr material for nanogl
Refactor engine builtin `pbr` shader with `ShaderLab`.
A WebGL2 Enterprise PBR sample renderer
laya pbr tools
Oxygen Game Engine Deferred PBR Shader Assets
Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with their update orchestrated by systems.
Interactive WebGL slime simulation with PBR rendering
Modular PBR material layering system for Three.js with TSL node-based blending
Convert Quixel materials into Three.js compatible PBR textures
A web component library for showing pbr scenes
Generate version number by git history inspired by python-pbr
Some reusable bits for building things with Three.js
An OGC 3DTiles viewer for Three.js
a lightweight webgl render engine in javascript with PBR and GLTF support
The official glTF sample viewer.
Rings webgpu Engine
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
The `Custom Material` toolkit provides a variety of special materials, such as infinite grids and planar shadows, etc. However, the material of this warehouse will either rely on the control of the `Script`, or use the `multi shader pass` to provide a fac
The 3D renderer for PixiJS. Seamless integration with 2D applications.