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A pure javascript implementation of the QuickHull algorithm for finding the smallest polygon enclosing a set of points
A quickhull implementation for 3d points
A Non-robust Javascript 3D Quickhull Implementation
A Typescript library for generating multidimensional convex hulls and delaunay triangulations.
A conversion utility for converting points to a cannon-es body.
Algorithm primitives and data structures for Reynard applications
Computes the convex hull of a given set of points using the Quick Hull algorithm.
roblox-ts port of JSCAD