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A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
Reserved for future development. Ping me if you want to have a chat: meonkargiram@gmail.com
A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
Access to Spatial Content Discovery of Open Spatial Computing Platform
Access to Spatial Service Discovery of Open Spatial Computing Platform
Access to Spatial Service Discovery of Open Spatial Computing Platform
Javascript audio library for the modern web.
React hooks based Spatial Navigation solution
Two-dimensional recursive spatial subdivision.
High-performance 2D spatial index for rectangles (based on R*-tree with bulk loading and bulk insertion algorithms)
One-dimensional recursive spatial subdivision.
A5 - Global Pentagonal Geospatial Index
Three-dimensional recursive spatial subdivision.
GeoJSON implementation of RBush
Spatial predicates for GeoJSON.
Takes a collection of features and returns a standard deviational ellipse.
A polyfill for the spatial navigation
Keillion modify it to esm. Base on 2.2.3.
Reactive dataflow processing.
Utilities for handling Ethereum Addresses for ethers.