Showing 1-20 of 3,252 packages
Triangle mesh designed to be fast, efficient, and sphere capable.
Convert a line array to a triangle mesh. designed to be fast, efficient, and sphere capable.
generate a triangle mesh from a distance function
Given a list of vertices and faces, generate the normals for a triangle mesh.
simple software renderer. render an image of a triangle mesh directly to a pixel buffer without using the GPU.
generate random points and normals evenly distributed on a triangle mesh
A BVH implementation to speed up raycasting against three.js meshes.
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
bitey the dog skull. public domain triangle mesh in the same format as 'bunny'
Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.
convert a triangle mesh into a list of "skeletal points" - points of maximum distance from the surface
Computes the closest point to a polytope in arbitrary dimensions
Core Mesh functionality
generate nearest neighbors for a set of 3d points. convert triangle mesh to graph. convert set of 3d points into an graph / ngraph.
slide a point along a wall / surface / triangle mesh [eg for games, slide camera along wall upon collision]
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
convert a triangle mesh into a set of voxels / axis-aligned bounding boxes
Canvas mixin for the mesh package