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This package defines Typescript types (`.d.ts`) for the upcoming [WebGPU standard](https://github.com/gpuweb/gpuweb/wiki/Implementation-Status).
The luma.gl core Device API
* implements render engine's interface with WebGPU/WebGL
[](https://www.npmjs.com/package/stats-gl) [](https://www.npmjs.com/package/st
* contains systems and components in ECS * root DI container implemented by inversify.js * export render engine's interface which will be implemented by WebGPU/WebGL in `@antv/g-webgpu-engine`
TypeScript definitions for three
Prebuilt linux-x64 binaries for bun-webgpu
Native WebGPU implementation for Bun runtime
ONNXRuntime Node.js binding
Prebuilt darwin-arm64 binaries for bun-webgpu
A renderer implemented by WebGPU
Prebuilt win32-x64 binaries for bun-webgpu
Prebuilt darwin-x64 binaries for bun-webgpu
This is a GLSL-to-SPIR-V compiler for the Web and Node. It is a WebAssembly build of [glslang](https://github.com/KhronosGroup/glslang).
This package adds a GPU accelerated [WebGPU](https://www.w3.org/TR/webgpu/) backend to TensorFlow.js. It currently supports the following models: - BlazeFace - BodyPix - Face landmarks detection - HandPose - MobileNet - PoseDetection - Universal sentence
Raycasting plugin for Phaser 3.
WGSL Parser and Reflection library
MToon (toon material) module for @pixiv/three-vrm
<p align="center"> <a href="https://pixijs.com" target="_blank" rel="noopener noreferrer"> <img height="150" src="https://files.pixijs.download/branding/pixijs-logo-transparent-dark.svg?v=1" alt="PixiJS logo"> </a> </p> <br/> <p align="center">
Anime4K WebGPU port