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TypeScript definitions for webxr
Javascript WebXR Runtime for Emulation
[](https://travis-ci.org/immersive-web/webxr-input-profiles)
A Javascript implementation of the [WebXR Layers API](https://www.w3.org/TR/webxrlayers-1/), which renders layers in WebGL.
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
WebXR support for Mattercraft
An entry point for WebXR tools.
Official WebXR implementation for Looking Glass Holographic Displays.
3D model optimization library for WebXR applications
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
`@galacean/engine-xr-webxr` is one of the implementation backends of xr. If your XR application interface is WebXR standard, please introduce this package.
Javascript WebXR Runtime for Emulation
Multiset VPS WebXR SDK - Core client and WebXR controller.
WebXR mixed reality utilities library
webxr interaction for three.js
slam on any phone supporting WebXR
WebXR Game Engine
Vite plugin for WebXR emulation runtime injection using IWER
assets
WebXR Plugin