React native modern blur view
npm install @sbaiahmed1/react-native-blurA modern React Native library providing six specialized components for advanced visual effects: BlurView for native blur effects, VibrancyView for iOS vibrancy effects, LiquidGlassView for cutting-edge liquid glass effects on iOS 26+ (with Android fallback to enhanced blur), LiquidGlassContainer for iOS 26+ glass container effects with configurable spacing, ProgressiveBlurView for smooth, variable blur transitions, and BlurSwitch for beautiful blur switch buttons on Android.
> ⚠️ Breaking Changes: If upgrading from 3.x, see Breaking Changes section.


iOS (left) and Android (right) blur effects in action
Vibrancy Effect (iOS only) - Click badge to watch video
Progressive Blur Effect (iOS & Android) - Click badges to watch videos
Liquid Glass effect in action (iOS 26+ only)
⚠️ Android automatically falls back to enhanced blur with tint overlay
| Platform | Minimum Version |
| ------------------------- |-------------------------------------------------------|
| iOS | iOS 13.0+ |
| Xcode | min: Xcode 16; Xcode 26.0+ (for liquid glass support) |
| React Native | 0.68+ (New Architecture) |
| Android | API 24+ (Android 7.0) |
| Android Gradle Plugin | 8.9.1+ |
> ⚠️ Note: LiquidGlassView requires Xcode 26.0+ and iOS 26+ for full glass effects. The component automatically falls back to enhanced blur on older versions.
> Important: Version 4.0.0 introduces significant API changes. If you're upgrading from 3.x, please read this section carefully.
In version 3.x, we had a single BlurView component with a type prop that switched between blur and liquid glass modes:
``tsx`
// ❌ Old API (v3.x) - DEPRECATED
blurType="light"
blurAmount={10}
glassType="regular" // Mixed blur and glass props
glassTintColor="#007AFF"
/>
In version 4.0.0, we've separated concerns into two dedicated components for better architecture and cleaner APIs:
`tsx
// ✅ New API (v4.0.0) - Current
import { BlurView, LiquidGlassView } from '@sbaiahmed1/react-native-blur';
// For blur effects
blurAmount={10}
/>
// For liquid glass effects (iOS 26+)
glassTintColor="#007AFF"
glassOpacity={0.8}
/>
`
If you were using blur mode:
`tsx
// Before (3.x)
// After (4.0.0)
`
If you were using liquid glass mode:
`tsx
// Before (3.x)
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.8}
/>;
// After (4.0.0)
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
glassTintColor="#007AFF"
glassOpacity={0.8}
/>;
`
- 🎯 Cleaner APIs: Each component now has focused props relevant to its purpose
- 📦 Better Tree-Shaking: Import only what you need
- 🔧 Type Safety: Separate TypeScript definitions prevent mixing incompatible props
- 🏗️ Better Architecture: Separation of concerns following React best practices
- 📖 Clearer Code: More explicit about which effect you're using
- v3.x: Single BlurView component with type prop (blur or liquidGlass)BlurView
- v4.0.0: Two components - for blur, LiquidGlassView for glass effects
- Action Required: Update imports and split your components based on the effect type you need
- ✨ Five Specialized Components:
- BlurView - Dedicated blur effects component with multiple blur typesProgressiveBlurView
- - Variable/gradient blur transitions (iOS & Android)LiquidGlassView
- - Separate component for iOS 26+ liquid glass effectsLiquidGlassContainer
- - iOS 26+ glass container with configurable spacing for grouping glass elementsBlurSwitch
- - Beautiful blur switch button using QmBlurView (Android)
- �🌊 Liquid Glass Effects: Revolutionary glass effects using iOS 26+ UIGlassEffect API
- 🎨 Multiple Blur Types: Support for various blur styles including system materials on iOS
- 📱 Cross-Platform: Works on both iOS and Android
- ♿ Accessibility: Automatic fallback for reduced transparency settings
- 🔧 TypeScript: Full TypeScript support with proper type definitions for all components
- 🚀 Turbo Module: Built with React Native's new architecture (Fabric)
- 🎯 Customizable: Adjustable blur intensity, glass tint colors, and opacity
- 💡 Performance Optimized: Uses hardware acceleration for smooth rendering
- 🛠️ Easy to Use: Simple, focused APIs for each effect type
- 📦 Modern: Uses SwiftUI for iOS and Kotlin for Android, ensuring cutting-edge development practices
- 🔄 Smart Fallbacks: Graceful degradation from liquid glass to blur on older iOS versions
- Five Specialized Components: Separate BlurView, LiquidGlassView, LiquidGlassContainer, ProgressiveBlurView, and BlurSwitch components for clean architecture
- Liquid Glass Effects: Only library with iOS 26+ UIGlassEffect and UIGlassContainerEffect support
- Real Android Blur: Hardware-accelerated blur on Android (not overlay)
- New Architecture: Built for Fabric/Turbo Modules
- Modern Stack: SwiftUI for iOS, Kotlin for Android
- Full TypeScript: Complete type definitions for all components
- ✅ Dedicated components vs single component with mode switching
- ✅ Liquid glass effects (iOS 26+)
- ✅ Better new architecture support
- ✅ Separate prop types for each component
- ✅ No Expo dependency required
- ✅ Real Android blur (not experimental)
- ✅ Works with bare React Native projects
- ✅ Liquid glass effects support
`tsx
// Before
import { BlurView } from '@react-native-community/blur';
// After - same API, now with dedicated components
import { BlurView, LiquidGlassView } from '@sbaiahmed1/react-native-blur';
// Use BlurView for standard blur
// Or LiquidGlassView for glass effects (iOS 26+)
`
`tsx
// Before
import { BlurView } from 'expo-blur';
// After
import { BlurView } from '@sbaiahmed1/react-native-blur';
`
Migration Steps:
1. Uninstall old library: npm uninstall @react-native-community/blur expo-blurnpm install @sbaiahmed1/react-native-blur
2. Install: cd ios && pod install
3. Update imports
4. Run
> ⚠️ ANDROID USERS: This library requires Android Gradle Plugin (AGP) version 8.9.1 or newer. See Android Setup Requirements for details.
`bash`
npm install @sbaiahmed1/react-native-bluror
yarn add @sbaiahmed1/react-native-blur
Run pod install:
`bash`
cd ios && pod install
The library uses native Android blur with automatic platform detection. No additional configuration required beyond ensuring minimum requirements:
- Min SDK: API 24 (Android 7.0)
- Android Gradle Plugin: 8.9.1+
> ⚠️ AGP Requirement: Requires Android Gradle Plugin 8.9.1 or newer. Check android/build.gradle:`
>
> gradle`
> classpath "com.android.tools.build:gradle:8.9.1" // or higher
>
> 📦 Dependency: The library uses QmBlurView from Maven Central:
>
> `gradle`
> implementation 'com.qmdeve.blurview:core:1.1.4'
>
The implementation automatically handles different Android versions:
- Android 12+: Uses RenderEffectBlurRenderScriptBlur
- Android 10-11: Falls back to
- Older versions: Lightweight overlay fallback
The library now provides six specialized components for different visual effects:
Use BlurView for standard blur effects across all platforms:
#### Basic Usage
`tsx
import React from 'react';
import { View, Text } from 'react-native';
import { BlurView } from '@sbaiahmed1/react-native-blur';
export default function App() {
return (
blurAmount={20}
style={{
position: 'absolute',
top: 100,
left: 50,
right: 50,
height: 200,
borderRadius: 20,
}}
>
);
}
`
#### Advanced Blur Usage
`tsx
import React from 'react';
import { BlurView } from '@sbaiahmed1/react-native-blur';
function MyComponent() {
return (
blurAmount={50}
reducedTransparencyFallbackColor="#FFFFFF80"
style={{
padding: 20,
borderRadius: 15,
}}
>
);
}
`
NOTE: Progressive blur offset works different between android and iOS
Use ProgressiveBlurView for smooth, gradient blur transitions. This component works on both iOS and Android.
`tsx
import React from 'react';
import { ProgressiveBlurView } from '@sbaiahmed1/react-native-blur';
function GradientBlurComponent() {
return (
blurAmount={30}
direction="blurredTopClearBottom"
startOffset={0}
style={{ height: 200 }}
>
);
}
`
#### Center Blur (new direction)
direction="blurredCenterClearTopAndBottom" creates a long blur body that peaks in the center and fades to clear at both edges.
`tsx`
blurAmount={35}
direction="blurredCenterClearTopAndBottom"
startOffset={0} // keep 0 for longest blur body; raise toward 0.3 to shorten
style={{ height: 220, borderRadius: 16 }}
>
Tips:
- startOffset shifts where the blur plateau begins; 0 = longest body, higher = shorter.blurAmount
- controls peak intensity; center direction balances strength per platform.
- Works on iOS and Android with matching props.
#### Locked Content Example
Perfect for paywall/premium content:
`tsx
{/ Progressive blur overlay /}
blurAmount={20}
direction="blurredBottomClearTop"
startOffset={0.2}
style={{
position: 'absolute',
bottom: 0,
left: 0,
right: 0,
height: 200,
}}
>
`
Use LiquidGlassView for cutting-edge liquid glass effects. Note: This component automatically falls back to enhanced blur on Android and older iOS versions.
`tsx
import React from 'react';
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
function LiquidGlassComponent() {
return (
glassTintColor="#007AFF"
glassOpacity={0.8}
style={{
padding: 20,
borderRadius: 20,
}}
>
);
}
`
#### Interactive Liquid Glass
`tsx
import React from 'react';
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
function InteractiveGlass() {
return (
glassTintColor="#007AFF"
glassOpacity={0.9}
isInteractive={true} // Enables touch interaction (iOS 26+ only)
ignoreSafeArea={false}
style={{
flex: 1,
padding: 30,
}}
>
);
}
`
Use LiquidGlassContainer to create a glass container with configurable spacing between glass elements. This component uses iOS 26+ UIGlassContainerEffect to create beautiful grouped glass effects.
Note: This component automatically falls back to a regular View on Android and older iOS versions.
#### Basic Usage
`tsx
import React from 'react';
import {
LiquidGlassContainer,
LiquidGlassView,
} from '@sbaiahmed1/react-native-blur';
function GlassContainerExample() {
return (
glassTintColor="#000000"
glassOpacity={0.3}
style={{ width: 120, height: 120, borderRadius: 60 }}
>
glassTintColor="#000000"
glassOpacity={0.3}
style={{ width: 120, height: 120, borderRadius: 60 }}
>
);
}
`
#### Animated Glass Container
`tsx
import React, { useRef } from 'react';
import { Animated } from 'react-native';
import {
LiquidGlassContainer,
LiquidGlassView,
} from '@sbaiahmed1/react-native-blur';
function AnimatedGlassContainer() {
const translateX = useRef(new Animated.Value(0)).current;
const animateElements = () => {
Animated.sequence([
Animated.timing(translateX, {
toValue: -50,
duration: 2000,
useNativeDriver: true,
}),
Animated.timing(translateX, {
toValue: 30,
duration: 2000,
useNativeDriver: true,
}),
]).start();
};
return (
style={{ width: 100, height: 100, borderRadius: 50 }}
>
style={{ width: 100, height: 100, borderRadius: 50 }}
>
);
}
`
Use BlurSwitch for beautiful switch buttons with blur effects. On Android, this uses QmBlurView's BlurSwitchButtonView. On iOS, it falls back to the native Switch component.
> Note: On Android, you only need to set the base color (trackColor.true), and QmBlurView will automatically calculate the colors for on/off states. The thumbColor and trackColor.false props are only supported on iOS.
#### Basic Usage
`tsx
import React, { useState } from 'react';
import { View, Text } from 'react-native';
import { BlurSwitch } from '@sbaiahmed1/react-native-blur';
function BlurSwitchExample() {
const [isEnabled, setIsEnabled] = useState(false);
return (
onValueChange={setIsEnabled}
blurAmount={20}
trackColor={{ true: '#34C759' }}
/>
);
}
`
#### With Custom Colors
`tsx
import React, { useState } from 'react';
import { BlurSwitch } from '@sbaiahmed1/react-native-blur';
function CustomBlurSwitch() {
const [darkMode, setDarkMode] = useState(false);
return (
onValueChange={setDarkMode}
blurAmount={15}
trackColor={{ true: '#8B5CF6' }} // Purple when on
disabled={false}
/>
);
}
`
#### Disabled State
`tsx`
onValueChange={() => {}}
blurAmount={20}
trackColor={{ true: '#10B981' }}
disabled={true} // Prevents user interaction, maintains current value
/>
The library now provides five separate components with their own props:
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| ---------------------------------- | ------------ | ----------- | ----------------------------------------------------------------------------- |
| blurType | BlurType | 'xlight' | The type of blur effect to apply |blurAmount
| | number | 10.0 | The intensity of the blur effect (0-100) |ignoreSafeArea
| | boolean | false | (iOS only) Controls whether the blur effect should ignore all safe area edges |reducedTransparencyFallbackColor
| | string | '#FFFFFF' | Fallback color when reduced transparency is enabled |overlayColor
| | ColorValue | undefined | The overlay color to apply on top of the blur effect |style
| | ViewStyle | undefined | Style object for the blur view |children
| | ReactNode | undefined | Child components to render inside the blur view |
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| ------------ | ------------ | ----------- | ----------------------------------------------- |
| blurType | BlurType | 'xlight' | The type of blur/vibrancy effect to apply |blurAmount
| | number | 10.0 | The intensity of the blur effect (0-100) |style
| | ViewStyle | undefined | Style object for the vibrancy view |children
| | ReactNode | undefined | Child components to render inside the vibrancy view |
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| ---------------------------------- | ---------------------------------------------------- | ------------------------- | ---------------------------------------------------- |
| blurType | BlurType | 'regular' | The type of blur effect to apply |blurAmount
| | number | 20.0 | Maximum blur radius in pixels |direction
| | 'blurredTopClearBottom' \| 'blurredBottomClearTop' \| 'blurredCenterClearTopAndBottom' | 'blurredTopClearBottom' | Direction of the blur gradient |startOffset
| | number | 0.0 | Where the gradient starts (0.0 to 1.0) |reducedTransparencyFallbackColor
| | string | '#FFFFFF' | Fallback color when reduced transparency is enabled |overlayColor
| | ColorValue | undefined | The overlay color to apply on top of the blur effect |style
| | ViewStyle | undefined | Style object for the blur view |children
| | ReactNode | undefined | Child components to render inside the blur view |
> Platform Note: ProgressiveBlurView works on both iOS and Android.
>
> - iOS: Uses private Core Animation filters for variable blur effects
> - Android: Extends QMBlur's BlurView with custom gradient masking to create progressive blur effect
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| ---------------------------------- | ----------- | ----------- | ------------------------------------------------------------------------------------------ |
| glassType | GlassType | 'clear' | The type of glass effect (iOS 26+ only) |glassTintColor
| | string | 'clear' | The tint color for glass effect. Accepts hex colors or color names |glassOpacity
| | number | 1.0 | The opacity of glass effect (0-1) |isInteractive
| | boolean | true | (iOS 26+ only) Controls whether the liquid glass effect is interactive and reacts to touch |ignoreSafeArea
| | boolean | false | (iOS only) Controls whether the glass effect should ignore all safe area edges |reducedTransparencyFallbackColor
| | string | '#FFFFFF' | Fallback color when reduced transparency is enabled or on older iOS versions |style
| | ViewStyle | undefined | Style object for the glass view |children
| | ReactNode | undefined | Child components to render inside the glass view |
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| ---------- | ----------- | ----------- | ---------------------------------------------------------------------------------------------- |
| spacing | number | 0 | (iOS 26+ only) The spacing value between glass elements in the container |style
| | ViewStyle | undefined | Style object for the glass container |children
| | ReactNode | undefined | Child components to render inside the glass container (typically LiquidGlassView components) |
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
| -------------- | ----------------------------------------- | ----------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| value | boolean | false | The current value of the switch |onValueChange
| | (value: boolean) => void | undefined | Callback invoked when the switch value changes |blurAmount
| | number | 10 | (Android only) The intensity of the blur effect (0-100) |thumbColor
| | ColorValue | '#FFFFFF' | (iOS only) The color of the switch thumb |trackColor
| | { false?: ColorValue; true?: ColorValue }| { false: '#E5E5EA', true: '#34C759' } | Track colors. On Android, only true is used - QmBlurView auto-calculates on/off colors from base color |disabled
| | boolean | false | Whether the switch is disabled (prevents interaction but maintains current value) |style
| | ViewStyle | undefined | Style object for the switch view |
> Note: The BlurType and GlassType are exported types from the library. See Blur Types and Glass Types sections below for all available values.
> Platform Note: LiquidGlassView automatically falls back to BlurView on Android and iOS versions older than iOS 26.
> Platform Note: LiquidGlassContainer automatically falls back to a regular View on Android and iOS versions older than iOS 26.
The following blur types are supported for BlurView:
- 'light' - Light blur effect'dark'
- - Dark blur effect'xlight'
- - Extra light blur effect'extraDark'
- - Extra dark blur effect'regular'
- - Regular blur (iOS 10+)'prominent'
- - Prominent blur (iOS 10+)'systemUltraThinMaterial'
- - Ultra thin material (iOS 13+)'systemThinMaterial'
- - Thin material (iOS 13+)'systemMaterial'
- - Material (iOS 13+)'systemThickMaterial'
- - Thick material (iOS 13+)'systemChromeMaterial'
- - Chrome material (iOS 13+)'systemUltraThinMaterialLight'
- - Ultra thin light material (iOS 13+)'systemThinMaterialLight'
- - Thin light material (iOS 13+)'systemMaterialLight'
- - Light material (iOS 13+)'systemThickMaterialLight'
- - Thick light material (iOS 13+)'systemChromeMaterialLight'
- - Chrome light material (iOS 13+)'systemUltraThinMaterialDark'
- - Ultra thin dark material (iOS 13+)'systemThinMaterialDark'
- - Thin dark material (iOS 13+)'systemMaterialDark'
- - Dark material (iOS 13+)'systemThickMaterialDark'
- - Thick dark material (iOS 13+)'systemChromeMaterialDark'
- - Chrome dark material (iOS 13+)
The following glass types are supported for LiquidGlassView on iOS 26+:
- 'clear' - Clear glass effect (default)'regular'
- - Regular glass effect with more pronounced appearance
> Note: On Android and iOS versions older than iOS 26, LiquidGlassView automatically falls back to an enhanced blur effect that approximates the glass appearance.
Both components have been completely rewritten using SwiftUI for modern performance and features:
#### BlurView
- iOS 13+: Uses native UIVisualEffectView with precise blur intensity control
- Older iOS: Graceful fallback to standard blur effects
- SwiftUI Integration: Leverages SwiftUI's declarative UI for better performance and maintainability
#### VibrancyView
- iOS: Uses native UIVibrancyEffect to create vibrant content that shines through the blurUIVisualEffectView
- Integration: Works seamlessly with hierarchies
#### LiquidGlassView
- iOS 26+: Uses native UIGlassEffect API for true liquid glass effects with customizable tint colors and opacityBlurView
- iOS < 26: Automatically falls back to with enhanced blur effects
- SwiftUI Implementation: Full hardware-accelerated glass effects with interactive touch support
#### BlurView
The component uses the QmBlurView library to provide real blur effects with hardware acceleration. The implementation supports multiple blur algorithms and gracefully falls back to translucent overlay approximation on devices with limited graphics capabilities.
#### L+ssibility
All components automatically respect the "Reduce Transparency" accessibility setting:
- iOS: When reduce transparency is enabled, the blur view is hidden and a fallback view with solid color is shown
- Android: The fallback color is always used as the base for the blur approximation
- iOS 26+: When reduce transparency is enabled, the liquid glass effect is hidden and a fallback view with solid color is shown
- iOS < 26 & Android: Automatically falls back to BlurView behavior
- iOS 26+: When reduce transparency is enabled, falls back to regular View
- iOS < 26 & Android: Always renders as regular View
You can customize the fallback color using the reducedTransparencyFallbackColor prop on BlurView and LiquidGlassView components.
This package includes full TypeScript definitions for all components:
`tsx
import {
BlurView,
LiquidGlassView,
LiquidGlassContainer,
ProgressiveBlurView,
BlurView,
VibrancySwitch,
BlurType,
GlassType,
BlurViewProps,
LiquidGlassViewProps,
LiquidGlassContainerProps,
ProgressiveBlurViewProps,
BlurViewProps,
VibrancySwitchProps,
} from '@sbaiahmed1/react-native-blur';
// BlurType is exported for type checking
const blurType: BlurType = 'systemMaterial';
// GlassType for liquid glass effects
const glassType: GlassType = 'regular';
// BlurViewProps for component props
interface MyBlurComponentProps {
blurProps: BlurViewProps;
}
// VibrancyViewProps for vibrancy component props
interface MyVibrancyComponentProps {
vibrancyProps: VibrancyViewProps;
}
// LiquidGlassViewProps for glass component props
interface MyGlassComponentProps {
glassProps: LiquidGlassViewProps;
}
// LiquidGlassContainerProps for glass container props
interface MyGlassContainerProps {
containerProps: LiquidGlassContainerProps;
}
// Example with BlurView properties
const blurProps: BlurViewProps = {
blurType: 'systemMaterial',
blurAmount: 50,
reducedTransparencyFallbackColor: '#FFFFFF',
overlayColor: '#FF000040',
};
// Example with LiquidGlassView properties
const liquidGlassProps: LiquidGlassViewProps = {
glassType: 'regular',
glassTintColor: '#007AFF',
glassOpacity: 0.8,
isInteractive: true,
};
// Example with LiquidGlassContainer properties
const liquidGlassContainerProps: LiquidGlassContainerProps = {
spacing: 20,
};
// Example with BlurSwitch properties
const blurSwitchProps: BlurSwitchProps = {
value: true,
onValueChange: (value) => console.log(value),
blurAmount: 20,
trackColor: { true: '#34C759' },
disabled: false,
};
`
The package includes a comprehensive example app that demonstrates all components with all their features. The example app features:
- BlurView Demo: Interactive blur type selector with live preview of all blur types
- LiquidGlassView Demo: Showcase of iOS 26+ glass effects with customizable properties
- LiquidGlassContainer Demo: Interactive demonstrations of glass container spacing with animated examples
- ProgressiveBlurView Demo: Variable blur gradient examples for different use cases
- BlurSwitch Demo: Blur switch buttons with various color configurations
- Practical Use Cases: Real-world examples like cards, modals, and overlays using all components
- Comparison Views: Side-by-side comparisons between different effect types
- Platform Fallbacks: Visual demonstrations of how effects degrade gracefully on older platforms
To run the example:
`bash`
cd example
yarn installFor iOS
yarn iosFor Android
yarn android
- iOS:
- SwiftUI Implementation: Enhanced performance with declarative UI updates
- Native Blur Effects: Hardware-accelerated UIVisualEffectView for performant rendering
- Precise Control: Adjustable blur intensity with smooth animations
- Android:
- Real blur effects are hardware-accelerated with QmBlurView
- Fallback to lightweight overlay when needed on limited devices
- iOS 26+:
- Hardware-Accelerated Glass: Native UIGlassEffect API with minimal performance impactBlurView
- Interactive Effects: Smooth touch interactions without performance degradation
- SwiftUI Powered: Optimized declarative UI updates
- iOS < 26 & Android:
- Automatic fallback to with enhanced blur effectsBlurView
- Same performance characteristics as
- iOS 26+:
- Native Container Effects: Uses UIGlassContainerEffect API for efficient glass grouping
- Optimized Spacing: Hardware-accelerated spacing calculations
- Animation Ready: Smooth animations with no performance impact
- iOS < 26 & Android:
- Lightweight View fallback with minimal overhead
- Avoid using too many blur/glass views simultaneously on lower-end devices
- Consider using reducedTransparencyFallbackColor for better accessibilityLiquidGlassView
- and LiquidGlassContainer automatically fall back on unsupported platforms
- All components are optimized for React Native's new architecture (Fabric)
- New Component: LiquidGlassContainer for iOS 26+ glass container effectsUIGlassContainerEffect
- Uses iOS 26+ API for grouping glass elementsspacing
- Configurable spacing between glass elements with the prop
- Perfect for creating interactive, grouped glass interfaces
- Automatic fallback to regular View on Android and older iOS versions
- Fully integrated with animated components for dynamic effects
> ⚠️ Breaking Changes: v4.0.0 introduces a major API redesign. See Breaking Changes section above for migration guide.
- Five Specialized Components: Split single BlurView into dedicated BlurView, LiquidGlassView, LiquidGlassContainer, ProgressiveBlurView, and BlurSwitch componentstype
- Removed prop: No more switching between blur/liquidGlass modes - use the appropriate component instead
- Cleaner APIs: Each component has focused props without mixing blur and glass properties
- Better Architecture: True separation of concerns following React best practices
- Improved Type Safety: Separate TypeScript definitions prevent incompatible prop combinations
- Revolutionary glass effects using Apple's new UIGlassEffect API
- Dedicated LiquidGlassView component for glass-specific effectsLiquidGlassContainer
- Dedicated component for grouping glass elements with spacingclear
- Customizable glass types: and regular
- Adjustable tint colors and opacity for stunning visual effects
- Automatic fallback to enhanced blur on older iOS versions and Android
- Complete iOS implementation rewritten using SwiftUI
- Enhanced performance with declarative UI updates
- Better integration with React Native's new architecture
- Improved blur intensity control with precise animation handling
- Separate demonstrations for BlurView, LiquidGlassView, LiquidGlassContainer, and ProgressiveBlurView
- Interactive property controls for real-time customization
- Practical use case examples (cards, modals, overlays)
- Comparison views showing different components side by side
- Animated examples demonstrating LiquidGlassContainer spacing effects
- Full TypeScript support with separate prop types for each component (BlurViewProps, LiquidGlassViewProps, LiquidGlassContainerProps, ProgressiveBlurViewProps, BlurSwitchProps`)
- Cleaner, more intuitive API design
- Improved component layout handling
- Better accessibility support with smart fallbacks
- Enhanced documentation with breaking changes guide
See the contributing guide to learn how to contribute to the repository and the development workflow.
MIT
---
Progressive Blur Implementation:
- VariableBlur by @nikstar: https://github.com/nikstar/VariableBlur
- Original concept by @jtrivedi: https://github.com/jtrivedi/VariableBlurView
Android Blur:
- QMBlur library: https://github.com/QmDeve/QmBlurView
Built with create-react-native-library